Sounds.json/Значения в Bedrock Edition

Звуковое событие Используемые звуки Категория
ambient.weather.thunder sounds/ambient/weather/thunder1, load_on_low_memory = true
sounds/ambient/weather/thunder2
sounds/ambient/weather/thunder3
weather
ambient.weather.lightning.impact sounds/random/explode1
sounds/random/explode2
sounds/random/explode3
sounds/random/explode4
weather
ambient.weather.rain sounds/ambient/weather/rain1, volume = 0.0200000000000000004163336342344337026588618755340576171875, load_on_low_memory = true
sounds/ambient/weather/rain2, volume = 0.0200000000000000004163336342344337026588618755340576171875
sounds/ambient/weather/rain3, volume = 0.0200000000000000004163336342344337026588618755340576171875
sounds/ambient/weather/rain4, volume = 0.0200000000000000004163336342344337026588618755340576171875
weather
beacon.activate sounds/block/beacon/activate block
beacon.ambient sounds/block/beacon/ambient block
beacon.deactivate sounds/block/beacon/deactivate block
beacon.power sounds/block/beacon/power1
sounds/block/beacon/power2
sounds/block/beacon/power3
block
block.lantern.break sounds/block/lantern/break1, load_on_low_memory = true
sounds/block/lantern/break2
sounds/block/lantern/break3
sounds/block/lantern/break4
sounds/block/lantern/break5
sounds/block/lantern/break6
block
block.lantern.fall sounds/block/lantern/break1, load_on_low_memory = true
sounds/block/lantern/break2
sounds/block/lantern/break3
sounds/block/lantern/break4
sounds/block/lantern/break5
sounds/block/lantern/break6
block
block.lantern.hit sounds/block/lantern/place1, load_on_low_memory = true
sounds/block/lantern/place2
sounds/block/lantern/place3
sounds/block/lantern/place4
sounds/block/lantern/place5
sounds/block/lantern/place6
block
block.lantern.place sounds/block/lantern/place1, pitch = 1.100000000000000088817841970012523233890533447265625, load_on_low_memory = true
sounds/block/lantern/place2, pitch = 1.100000000000000088817841970012523233890533447265625
sounds/block/lantern/place3, pitch = 1.100000000000000088817841970012523233890533447265625
sounds/block/lantern/place4, pitch = 1.100000000000000088817841970012523233890533447265625
sounds/block/lantern/place5, pitch = 1.100000000000000088817841970012523233890533447265625
sounds/block/lantern/place6, pitch = 1.100000000000000088817841970012523233890533447265625
block
block.lantern.step sounds/block/lantern/break1, load_on_low_memory = true
sounds/block/lantern/break2
sounds/block/lantern/break3
sounds/block/lantern/break4
sounds/block/lantern/break5
sounds/block/lantern/break6
block
block.bamboo.break sounds/block/bamboo/place1, volume = 0.8000000000000000444089209850062616169452667236328125
sounds/block/bamboo/place2, volume = 0.8000000000000000444089209850062616169452667236328125
sounds/block/bamboo/place3, volume = 0.8000000000000000444089209850062616169452667236328125
sounds/block/bamboo/place4, volume = 0.8000000000000000444089209850062616169452667236328125
sounds/block/bamboo/place5, volume = 0.8000000000000000444089209850062616169452667236328125
sounds/block/bamboo/place6, volume = 0.8000000000000000444089209850062616169452667236328125
block
block.bamboo.fall sounds/block/bamboo/step1, volume = 1
sounds/block/bamboo/step2, volume = 1
sounds/block/bamboo/step3, volume = 1
sounds/block/bamboo/step4, volume = 1
sounds/block/bamboo/step5, volume = 1
sounds/block/bamboo/step6, volume = 1
block
block.bamboo.hit sounds/block/bamboo/step1, volume = 1
sounds/block/bamboo/step2, volume = 1
sounds/block/bamboo/step3, volume = 1
sounds/block/bamboo/step4, volume = 1
sounds/block/bamboo/step5, volume = 1
sounds/block/bamboo/step6, volume = 1
block
block.bamboo.place sounds/block/bamboo/place1, volume = 0.8000000000000000444089209850062616169452667236328125
sounds/block/bamboo/place2, volume = 0.8000000000000000444089209850062616169452667236328125
sounds/block/bamboo/place3, volume = 0.8000000000000000444089209850062616169452667236328125
sounds/block/bamboo/place4, volume = 0.8000000000000000444089209850062616169452667236328125
sounds/block/bamboo/place5, volume = 0.8000000000000000444089209850062616169452667236328125
sounds/block/bamboo/place6, volume = 0.8000000000000000444089209850062616169452667236328125
block
block.bamboo.step sounds/block/bamboo/step1, volume = 1
sounds/block/bamboo/step2, volume = 1, pitch = 0.6999999999999999555910790149937383830547332763671875
sounds/block/bamboo/step3, volume = 1
sounds/block/bamboo/step4, volume = 1, pitch = 0.6999999999999999555910790149937383830547332763671875
sounds/block/bamboo/step5, volume = 1
sounds/block/bamboo/step6, volume = 1
block
block.bamboo_sapling.place sounds/block/bamboo/sapling_place1, volume = 0.84999999999999997779553950749686919152736663818359375
sounds/block/bamboo/sapling_place2, volume = 0.84999999999999997779553950749686919152736663818359375
sounds/block/bamboo/sapling_place3, volume = 0.84999999999999997779553950749686919152736663818359375
sounds/block/bamboo/sapling_place4, volume = 0.84999999999999997779553950749686919152736663818359375
sounds/block/bamboo/sapling_place5, volume = 0.84999999999999997779553950749686919152736663818359375
sounds/block/bamboo/sapling_place6, volume = 0.84999999999999997779553950749686919152736663818359375
block
block.bamboo_sapling.break sounds/block/bamboo/sapling_place1, volume = 0.90000000000000002220446049250313080847263336181640625
sounds/block/bamboo/sapling_place2, volume = 0.90000000000000002220446049250313080847263336181640625
sounds/block/bamboo/sapling_place3, volume = 0.90000000000000002220446049250313080847263336181640625
sounds/block/bamboo/sapling_place4, volume = 0.90000000000000002220446049250313080847263336181640625
sounds/block/bamboo/sapling_place5, volume = 0.90000000000000002220446049250313080847263336181640625
sounds/block/bamboo/sapling_place6, volume = 0.90000000000000002220446049250313080847263336181640625
block
block.campfire.crackle sounds/block/campfire/crackle1
sounds/block/campfire/crackle2
sounds/block/campfire/crackle3
sounds/block/campfire/crackle4
sounds/block/campfire/crackle5
sounds/block/campfire/crackle6
block
block.barrel.close sounds/block/barrel/close, volume = 1
block.barrel.open sounds/block/barrel/open1, volume = 1, pitch = 1
sounds/block/barrel/open2, volume = 1, pitch = 1
block.campfire.crackle sounds/block/campfire/crackle1
sounds/block/campfire/crackle2
sounds/block/campfire/crackle3
sounds/block/campfire/crackle4
sounds/block/campfire/crackle5
sounds/block/campfire/crackle6
block
block.barrel.close sounds/block/barrel/close, volume = 1
block.barrel.open sounds/block/barrel/open1, volume = 1, pitch = 1
sounds/block/barrel/open2, volume = 1, pitch = 1
block.false_permissions sounds/block/permissions/shimmer/shimmerblock block
block.end_portal.spawn sounds/block/end_portal/endportal
block.end_portal_frame.fill sounds/block/end_portal/eyeplace1
sounds/block/end_portal/eyeplace2
sounds/block/end_portal/eyeplace3
block.itemframe.add_item sounds/block/itemframe/add_item1
sounds/block/itemframe/add_item2
sounds/block/itemframe/add_item3
sounds/block/itemframe/add_item4
block
block.itemframe.break sounds/block/itemframe/break1
sounds/block/itemframe/break2
sounds/block/itemframe/break3
block
block.itemframe.place sounds/block/itemframe/place1
sounds/block/itemframe/place2
sounds/block/itemframe/place3
sounds/block/itemframe/place4
block
block.itemframe.remove_item sounds/block/itemframe/remove_item1
sounds/block/itemframe/remove_item2
sounds/block/itemframe/remove_item3
sounds/block/itemframe/remove_item4
block
block.itemframe.rotate_item sounds/block/itemframe/rotate_item1
sounds/block/itemframe/rotate_item2
sounds/block/itemframe/rotate_item3
sounds/block/itemframe/rotate_item4
block
block.chorusflower.death sounds/block/chorusflower/death1
sounds/block/chorusflower/death2
sounds/block/chorusflower/death3
block
block.chorusflower.grow sounds/block/chorusflower/grow1
sounds/block/chorusflower/grow2
sounds/block/chorusflower/grow3
sounds/block/chorusflower/grow4
block
block.composter.fill sounds/block/composter/fill1, volume = 1.3000000000000000444089209850062616169452667236328125, pitch = 0.8000000000000000444089209850062616169452667236328125
sounds/block/composter/fill2, volume = 1.3000000000000000444089209850062616169452667236328125, pitch = 0.8000000000000000444089209850062616169452667236328125
sounds/block/composter/fill3, volume = 1.3000000000000000444089209850062616169452667236328125, pitch = 0.8000000000000000444089209850062616169452667236328125
sounds/block/composter/fill4, volume = 1.3000000000000000444089209850062616169452667236328125, pitch = 0.8000000000000000444089209850062616169452667236328125
block
block.composter.fill_success sounds/block/composter/fill_success1, volume = 1.3000000000000000444089209850062616169452667236328125
sounds/block/composter/fill_success2, volume = 1.3000000000000000444089209850062616169452667236328125
sounds/block/composter/fill_success3, volume = 1.3000000000000000444089209850062616169452667236328125
sounds/block/composter/fill_success4, volume = 1.3000000000000000444089209850062616169452667236328125
block
block.composter.empty sounds/block/composter/empty1, volume = 1
sounds/block/composter/empty2, volume = 1
sounds/block/composter/empty3, volume = 1
block
block.composter.ready sounds/block/composter/ready1, volume = 1
sounds/block/composter/ready2, volume = 1
sounds/block/composter/ready3, volume = 1
sounds/block/composter/ready4, volume = 1
block
block.loom.use sounds/block/loom/take_result1, volume = 1
sounds/block/loom/take_result2, volume = 1
block
ui.loom.take_result sounds/ui/loom/take_result1, volume = 1
sounds/ui/loom/take_result2, volume = 1
ui
ui.cartography_table.take_result sounds/ui/cartography_table/drawmap1, volume = 1
sounds/ui/cartography_table/drawmap2, volume = 1
sounds/ui/cartography_table/drawmap3, volume = 1
ui
ui.loom.select_pattern sounds/ui/loom/select_pattern1, volume = 1
sounds/ui/loom/select_pattern2, volume = 1
sounds/ui/loom/select_pattern3, volume = 1
sounds/ui/loom/select_pattern4, volume = 1
sounds/ui/loom/select_pattern5, volume = 1
ui
block.stonecutter.use sounds/block/stonecutter/cut1, volume = 1
sounds/block/stonecutter/cut1, volume = 1, pitch = 0.92000000000000003996802888650563545525074005126953125
sounds/block/stonecutter/cut2, volume = 1
sounds/block/stonecutter/cut2, volume = 1, pitch = 0.92000000000000003996802888650563545525074005126953125
block
ui.stonecutter.take_result sounds/ui/stonecutter/cut1, volume = 1
sounds/ui/stonecutter/cut1, volume = 1, pitch = 0.92000000000000003996802888650563545525074005126953125
sounds/ui/stonecutter/cut2, volume = 1
sounds/ui/stonecutter/cut2, volume = 1, pitch = 0.92000000000000003996802888650563545525074005126953125
ui
block.cartography_table.use sounds/block/cartography_table/drawmap1, volume = 1
sounds/block/cartography_table/drawmap2, volume = 1
sounds/block/cartography_table/drawmap3, volume = 1
block
block.grindstone.use sounds/block/grindstone/grindstone1, volume = 0.5
sounds/block/grindstone/grindstone2, volume = 0.5
sounds/block/grindstone/grindstone3, volume = 0.5
block
block.turtle_egg.drop sounds/block/turtle_egg/drop_egg1
sounds/block/turtle_egg/drop_egg2
block
block.turtle_egg.break sounds/block/turtle_egg/egg_break1
sounds/block/turtle_egg/egg_break2
block
block.turtle_egg.crack sounds/block/turtle_egg/egg_crack1
sounds/block/turtle_egg/egg_crack2
sounds/block/turtle_egg/egg_crack3
sounds/block/turtle_egg/egg_crack4
sounds/block/turtle_egg/egg_crack5
block
block.scaffolding.break sounds/block/scaffold/place1, load_on_low_memory = true, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1.399999999999999911182158029987476766109466552734375
sounds/block/scaffold/place2, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1.399999999999999911182158029987476766109466552734375
sounds/block/scaffold/place3, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1.399999999999999911182158029987476766109466552734375
sounds/block/scaffold/place4, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1.399999999999999911182158029987476766109466552734375
block.scaffolding.fall sounds/step/scaffold1, load_on_low_memory = true
sounds/step/scaffold2
sounds/step/scaffold3
sounds/step/scaffold4
sounds/step/scaffold5
sounds/step/scaffold6
sounds/step/scaffold7
block.scaffolding.hit sounds/step/scaffold1, load_on_low_memory = true
sounds/step/scaffold2
sounds/step/scaffold3
sounds/step/scaffold4
sounds/step/scaffold5
sounds/step/scaffold6
sounds/step/scaffold7
block.scaffolding.place sounds/block/scaffold/place1, load_on_low_memory = true, volume = 0.90000000000000002220446049250313080847263336181640625
sounds/block/scaffold/place2, volume = 0.90000000000000002220446049250313080847263336181640625
sounds/block/scaffold/place3, volume = 0.90000000000000002220446049250313080847263336181640625
sounds/block/scaffold/place4, volume = 0.90000000000000002220446049250313080847263336181640625
block.scaffolding.step sounds/step/scaffold1, load_on_low_memory = true
sounds/step/scaffold2
sounds/step/scaffold3
sounds/step/scaffold4
sounds/step/scaffold5
sounds/step/scaffold6
sounds/step/scaffold7
block.scaffolding.climb sounds/step/scaffold1, load_on_low_memory = true
sounds/step/scaffold2
sounds/step/scaffold3
sounds/step/scaffold4
sounds/step/scaffold5
sounds/step/scaffold6
sounds/step/scaffold7
block
block.sweet_berry_bush.break sounds/block/sweet_berry_bush/break1
sounds/block/sweet_berry_bush/break2
sounds/block/sweet_berry_bush/break3
sounds/block/sweet_berry_bush/break4
block
block.sweet_berry_bush.place sounds/block/sweet_berry_bush/place1
sounds/block/sweet_berry_bush/place2
sounds/block/sweet_berry_bush/place3
sounds/block/sweet_berry_bush/place4
sounds/block/sweet_berry_bush/place5
sounds/block/sweet_berry_bush/place6
block
block.sweet_berry_bush.hurt sounds/block/sweet_berry_bush/berrybush_hurt1
sounds/block/sweet_berry_bush/berrybush_hurt2
block
block.sweet_berry_bush.pick sounds/block/sweet_berry_bush/pick_from_bush1
sounds/block/sweet_berry_bush/pick_from_bush2
block
bucket.empty_lava sounds/bucket/empty_lava1, load_on_low_memory = true
sounds/bucket/empty_lava2
sounds/bucket/empty_lava3
bucket
bucket.empty_water sounds/bucket/empty1
sounds/bucket/empty2
sounds/bucket/empty3, load_on_low_memory = true
bucket
bucket.fill_lava sounds/bucket/fill_lava1, load_on_low_memory = true
sounds/bucket/fill_lava2
sounds/bucket/fill_lava3
bucket
bucket.fill_water sounds/bucket/fill1
sounds/bucket/fill2, load_on_low_memory = true
sounds/bucket/fill3
bucket
bucket.fill_fish sounds/bucket/fill_fish1, load_on_low_memory = true
sounds/bucket/fill_fish2
sounds/bucket/fill_fish3
bucket
bucket.empty_fish sounds/bucket/empty_fish1, load_on_low_memory = true
sounds/bucket/empty_fish2
sounds/bucket/empty_fish3
bucket
bottle.dragonbreath sounds/bottle/fill_dragonbreath1
sounds/bottle/fill_dragonbreath2
bottle
cauldron.explode sounds/random/explode1, volume = 0.299999999999999988897769753748434595763683319091796875
sounds/random/explode2, volume = 0.299999999999999988897769753748434595763683319091796875
sounds/random/explode3, volume = 0.299999999999999988897769753748434595763683319091796875
sounds/random/explode4, volume = 0.299999999999999988897769753748434595763683319091796875
block
cauldron.dyearmor sounds/random/splash, volume = 0.1000000000000000055511151231257827021181583404541015625 block
cauldron.cleanarmor sounds/random/splash, volume = 0.1000000000000000055511151231257827021181583404541015625 block
cauldron.cleanbanner sounds/random/splash, volume = 0.1000000000000000055511151231257827021181583404541015625 block
cauldron.fillpotion sounds/random/splash, volume = 0.1000000000000000055511151231257827021181583404541015625 block
cauldron.takepotion sounds/random/splash, volume = 0.1000000000000000055511151231257827021181583404541015625 block
cauldron.fillwater sounds/random/splash, volume = 0.1000000000000000055511151231257827021181583404541015625 block
cauldron.takewater sounds/random/splash, volume = 0.1000000000000000055511151231257827021181583404541015625 block
cauldron.adddye sounds/random/splash, volume = 0.1000000000000000055511151231257827021181583404541015625 block
conduit.activate sounds/block/conduit/activate block
conduit.ambient sounds/block/conduit/ambient block
conduit.attack sounds/block/conduit/attack1
sounds/block/conduit/attack2
sounds/block/conduit/attack3
block
conduit.deactivate sounds/block/conduit/deactivate block
conduit.short sounds/block/conduit/short1
sounds/block/conduit/short2
sounds/block/conduit/short3
sounds/block/conduit/short4
sounds/block/conduit/short5
sounds/block/conduit/short6
sounds/block/conduit/short7
sounds/block/conduit/short8
sounds/block/conduit/short9
block
crossbow.loading.start sounds/crossbow/loading_start neutral
crossbow.loading.middle sounds/crossbow/loading_middle1
sounds/crossbow/loading_middle2
sounds/crossbow/loading_middle3
sounds/crossbow/loading_middle4
neutral
crossbow.loading.end sounds/crossbow/loading_end, load_on_low_memory = true neutral
crossbow.shoot sounds/crossbow/shoot1
sounds/crossbow/shoot2
sounds/crossbow/shoot3
neutral
crossbow.quick_charge.start sounds/crossbow/quick_charge/quick1_1
sounds/crossbow/quick_charge/quick2_1
sounds/crossbow/quick_charge/quick3_1
neutral
crossbow.quick_charge.middle sounds/crossbow/quick_charge/quick1_2
sounds/crossbow/quick_charge/quick2_2
sounds/crossbow/quick_charge/quick3_2
neutral
crossbow.quick_charge.end sounds/crossbow/quick_charge/quick1_3, load_on_low_memory = true
sounds/crossbow/quick_charge/quick2_3
sounds/crossbow/quick_charge/quick3_3
neutral
damage.fallbig sounds/damage/fallbig, load_on_low_memory = true player
damage.fallsmall sounds/damage/fallsmall, load_on_low_memory = true player
elytra.loop sounds/elytra/elytra_loop neutral
game.player.attack.nodamage sounds/mob/player/attack/weak1, volume = 0.200000000000000011102230246251565404236316680908203125
sounds/mob/player/attack/weak2, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true
sounds/mob/player/attack/weak3, volume = 0.200000000000000011102230246251565404236316680908203125
sounds/mob/player/attack/weak4, volume = 0.200000000000000011102230246251565404236316680908203125
game.player.attack.strong sounds/mob/player/attack/strong1, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true
sounds/mob/player/attack/strong2, volume = 0.200000000000000011102230246251565404236316680908203125
sounds/mob/player/attack/strong3, volume = 0.200000000000000011102230246251565404236316680908203125
sounds/mob/player/attack/strong4, volume = 0.200000000000000011102230246251565404236316680908203125
sounds/mob/player/attack/strong5, volume = 0.200000000000000011102230246251565404236316680908203125
sounds/mob/player/attack/strong6, volume = 0.200000000000000011102230246251565404236316680908203125
game.player.hurt sounds/damage/hit1
sounds/damage/hit2, load_on_low_memory = true
sounds/damage/hit3
player
game.player.die sounds/damage/hit1
sounds/damage/hit2, load_on_low_memory = true
sounds/damage/hit3
player
dig.cloth sounds/dig/cloth1, load_on_low_memory = true
sounds/dig/cloth2
sounds/dig/cloth3
sounds/dig/cloth4
block
dig.grass sounds/dig/grass1, load_on_low_memory = true
sounds/dig/grass2
sounds/dig/grass3
sounds/dig/grass4
block
dig.gravel sounds/dig/gravel1, load_on_low_memory = true
sounds/dig/gravel2
sounds/dig/gravel3
sounds/dig/gravel4
block
dig.sand sounds/dig/sand1, load_on_low_memory = true
sounds/dig/sand2
sounds/dig/sand3
sounds/dig/sand4
block
dig.snow sounds/dig/snow1, load_on_low_memory = true
sounds/dig/snow2
sounds/dig/snow3
sounds/dig/snow4
block
dig.stone sounds/dig/stone1, load_on_low_memory = true
sounds/dig/stone2
sounds/dig/stone3
sounds/dig/stone4
block
dig.wood sounds/dig/wood1, load_on_low_memory = true
sounds/dig/wood2
sounds/dig/wood3
sounds/dig/wood4
block
tile.piston.in sounds/tile/piston/in block
tile.piston.out sounds/tile/piston/out block
fire.fire sounds/fire/fire, load_on_low_memory = true block
fire.ignite sounds/fire/ignite block
leashknot.break sounds/leashknot/break1
sounds/leashknot/break2
sounds/leashknot/break3
block
leashknot.place sounds/leashknot/place1
sounds/leashknot/place2
sounds/leashknot/place3
block
firework.blast sounds/fireworks/blast1
firework.large_blast sounds/fireworks/largeBlast1
firework.launch sounds/fireworks/launch1
firework.shoot sounds/random/bow
firework.twinkle sounds/fireworks/twinkle1
armor.equip_chain sounds/armor/equip_chain1
sounds/armor/equip_chain2
sounds/armor/equip_chain3
sounds/armor/equip_chain4
sounds/armor/equip_chain5
sounds/armor/equip_chain6
neutral
armor.equip_diamond sounds/armor/equip_diamond1
sounds/armor/equip_diamond2
sounds/armor/equip_diamond3
sounds/armor/equip_diamond4
sounds/armor/equip_diamond5
sounds/armor/equip_diamond6
neutral
armor.equip_generic sounds/armor/equip_generic1
sounds/armor/equip_generic2
sounds/armor/equip_generic3
sounds/armor/equip_generic4
sounds/armor/equip_generic5
sounds/armor/equip_generic6
neutral
armor.equip_gold sounds/armor/equip_gold1
sounds/armor/equip_gold2
sounds/armor/equip_gold3
sounds/armor/equip_gold4
sounds/armor/equip_gold5
sounds/armor/equip_gold6
neutral
armor.equip_iron sounds/armor/equip_iron1
sounds/armor/equip_iron2
sounds/armor/equip_iron3
sounds/armor/equip_iron4
sounds/armor/equip_iron5
sounds/armor/equip_iron6
neutral
armor.equip_leather sounds/armor/equip_leather1
sounds/armor/equip_leather2
sounds/armor/equip_leather3
sounds/armor/equip_leather4
sounds/armor/equip_leather5
sounds/armor/equip_leather6
neutral
liquid.lava sounds/liquid/lava, load_on_low_memory = true block
liquid.lavapop sounds/liquid/lavapop block
liquid.water sounds/liquid/water block
bubble.pop sounds/bubbles/bubble1
sounds/bubbles/bubble2
sounds/bubbles/bubble3
block
bubble.up sounds/bubbles/upwards_ambient1
sounds/bubbles/upwards_ambient2
sounds/bubbles/upwards_ambient3
sounds/bubbles/upwards_ambient4
sounds/bubbles/upwards_ambient5
block
bubble.upinside sounds/bubbles/upwards_inside
bubble.down sounds/bubbles/whirlpool_ambient1
sounds/bubbles/whirlpool_ambient2
sounds/bubbles/whirlpool_ambient3
sounds/bubbles/whirlpool_ambient4
sounds/bubbles/whirlpool_ambient5
block
bubble.downinside sounds/bubbles/whirlpool_inside
minecart.base sounds/minecart/base neutral
minecart.inside sounds/minecart/inside neutral
block.furnace.lit sounds/block/furnace/fire_crackle1
sounds/block/furnace/fire_crackle2
sounds/block/furnace/fire_crackle3
sounds/block/furnace/fire_crackle4
sounds/block/furnace/fire_crackle5
neutral
block.blastfurnace.fire_crackle sounds/block/furnace/fire_crackle1
sounds/block/furnace/fire_crackle2
sounds/block/furnace/fire_crackle3
sounds/block/furnace/fire_crackle4
sounds/block/furnace/fire_crackle5
block.smoker.smoke sounds/block/smoker/smoke1
sounds/block/smoker/smoke2
sounds/block/furnace/fire_crackle4, pitch = 0.8000000000000000444089209850062616169452667236328125
mob.agent.spawn sounds/random/anvil_land neutral
mob.armor_stand.break sounds/mob/armor_stand/break1
sounds/mob/armor_stand/break2
sounds/mob/armor_stand/break3
sounds/mob/armor_stand/break4
neutral
mob.armor_stand.hit sounds/mob/armor_stand/hit1
sounds/mob/armor_stand/hit2
sounds/mob/armor_stand/hit3
sounds/mob/armor_stand/hit4
neutral
mob.armor_stand.land sounds/dig/wood1
sounds/dig/wood2
sounds/dig/wood3
sounds/dig/wood4
neutral
mob.armor_stand.place sounds/dig/stone1
sounds/dig/stone2
sounds/dig/stone3
sounds/dig/stone4
neutral
mob.bat.death sounds/mob/bat/death neutral
mob.bat.hurt sounds/mob/bat/hurt1
sounds/mob/bat/hurt2
sounds/mob/bat/hurt3
sounds/mob/bat/hurt4
neutral
mob.bat.idle sounds/mob/bat/idle1
sounds/mob/bat/idle2
sounds/mob/bat/idle3
sounds/mob/bat/idle4
neutral
mob.bat.takeoff sounds/mob/bat/takeoff neutral
mob.blaze.breathe sounds/mob/blaze/breathe1
sounds/mob/blaze/breathe2
sounds/mob/blaze/breathe3
sounds/mob/blaze/breathe4
hostile
mob.blaze.death sounds/mob/blaze/death hostile
mob.blaze.hit sounds/mob/blaze/hit1
sounds/mob/blaze/hit2
sounds/mob/blaze/hit3
sounds/mob/blaze/hit4
hostile
mob.blaze.shoot sounds/mob/ghast/fireball4, volume = 3
mob.chicken.hurt sounds/mob/chicken/hurt1
sounds/mob/chicken/hurt2
neutral
mob.chicken.plop sounds/mob/chicken/plop neutral
mob.chicken.say sounds/mob/chicken/say1
sounds/mob/chicken/say2
sounds/mob/chicken/say3, load_on_low_memory = true
neutral
mob.chicken.step sounds/mob/chicken/step1
sounds/mob/chicken/step2
neutral
mob.cow.hurt sounds/mob/cow/hurt1
sounds/mob/cow/hurt2
sounds/mob/cow/hurt3
neutral
mob.cow.say sounds/mob/cow/say1, load_on_low_memory = true
sounds/mob/cow/say2
sounds/mob/cow/say3
sounds/mob/cow/say4
neutral
mob.cow.step sounds/mob/cow/step1
sounds/mob/cow/step2
sounds/mob/cow/step3
sounds/mob/cow/step4
neutral
mob.cow.milk sounds/mob/cow/milk1
sounds/mob/cow/milk2
sounds/mob/cow/milk3
neutral
mob.creeper.death sounds/mob/creeper/death hostile
mob.creeper.say sounds/mob/creeper/say1, load_on_low_memory = true
sounds/mob/creeper/say2
sounds/mob/creeper/say3
sounds/mob/creeper/say4
hostile
mob.dolphin.idle_water sounds/mob/dolphin/water/idle1, load_on_low_memory = true
sounds/mob/dolphin/water/idle2
sounds/mob/dolphin/water/idle3
sounds/mob/dolphin/water/idle4
sounds/mob/dolphin/water/idle5
sounds/mob/dolphin/water/idle6
sounds/mob/dolphin/water/idle7
sounds/mob/dolphin/water/idle8
sounds/mob/dolphin/water/idle9
sounds/mob/dolphin/water/idle10
mob.dolphin.attack sounds/mob/dolphin/attack1
sounds/mob/dolphin/attack2
sounds/mob/dolphin/attack3
mob.dolphin.blowhole sounds/mob/dolphin/blowhole1
sounds/mob/dolphin/blowhole2
mob.dolphin.death sounds/mob/dolphin/death1
sounds/mob/dolphin/death2
mob.dolphin.eat sounds/mob/dolphin/eat1
sounds/mob/dolphin/eat2
sounds/mob/dolphin/eat3
mob.dolphin.hurt sounds/mob/dolphin/hurt1
sounds/mob/dolphin/hurt2
sounds/mob/dolphin/hurt3
mob.dolphin.idle sounds/mob/dolphin/water/idle1, load_on_low_memory = true
sounds/mob/dolphin/idle2
sounds/mob/dolphin/idle3
sounds/mob/dolphin/idle4
sounds/mob/dolphin/idle5
sounds/mob/dolphin/idle6
mob.dolphin.jump sounds/mob/dolphin/jump1
sounds/mob/dolphin/jump2
sounds/mob/dolphin/jump3
mob.dolphin.play sounds/mob/dolphin/play1
sounds/mob/dolphin/play2
mob.dolphin.splash sounds/mob/dolphin/splash1
sounds/mob/dolphin/splash2
sounds/mob/dolphin/splash3
mob.dolphin.swim sounds/mob/dolphin/swim1
sounds/mob/dolphin/swim2
sounds/mob/dolphin/swim3
sounds/mob/dolphin/swim4
mob.drowned.say_water sounds/mob/drowned/water/idle1
sounds/mob/drowned/water/idle2, load_on_low_memory = true
sounds/mob/drowned/water/idle3
sounds/mob/drowned/water/idle4
mob.drowned.death_water sounds/mob/drowned/water/death1
sounds/mob/drowned/water/death2
mob.drowned.hurt_water sounds/mob/drowned/water/hurt1
sounds/mob/drowned/water/hurt2
sounds/mob/drowned/water/hurt3
mob.drowned.say sounds/mob/drowned/idle1
sounds/mob/drowned/idle2, load_on_low_memory = true
sounds/mob/drowned/idle3
sounds/mob/drowned/idle4
sounds/mob/drowned/idle5
mob.drowned.death sounds/mob/drowned/death1
sounds/mob/drowned/death2
mob.drowned.hurt sounds/mob/drowned/hurt1
sounds/mob/drowned/hurt2
sounds/mob/drowned/hurt3
mob.drowned.shoot sounds/item/trident/throw1
sounds/item/trident/throw2
mob.drowned.step sounds/mob/drowned/step1
sounds/mob/drowned/step2
sounds/mob/drowned/step3
sounds/mob/drowned/step4
sounds/mob/drowned/step5
mob.drowned.swim sounds/random/swim1
sounds/random/swim2
sounds/random/swim3
sounds/random/swim4
entity.zombie.converted_to_drowned sounds/mob/drowned/convert1
sounds/mob/drowned/convert2
sounds/mob/drowned/convert3
mob.endermen.death sounds/mob/endermen/death hostile
mob.endermen.hit sounds/mob/endermen/hit1
sounds/mob/endermen/hit2
sounds/mob/endermen/hit3
sounds/mob/endermen/hit4
hostile
mob.endermen.idle sounds/mob/endermen/idle1, load_on_low_memory = true
sounds/mob/endermen/idle2
sounds/mob/endermen/idle3
sounds/mob/endermen/idle4
sounds/mob/endermen/idle5
hostile
mob.endermen.portal sounds/mob/endermen/portal, load_on_low_memory = true
sounds/mob/endermen/portal2
hostile
mob.endermen.scream sounds/mob/endermen/scream1
sounds/mob/endermen/scream2
sounds/mob/endermen/scream3, load_on_low_memory = true
sounds/mob/endermen/scream4
hostile
mob.endermen.stare sounds/mob/endermen/stare hostile
mob.enderdragon.death sounds/mob/enderdragon/end, volume = 8 hostile
mob.enderdragon.hit sounds/mob/enderdragon/hit1, volume = 7
sounds/mob/enderdragon/hit2, volume = 7
sounds/mob/enderdragon/hit3, volume = 7
sounds/mob/enderdragon/hit4, volume = 7
hostile
mob.enderdragon.flap sounds/mob/enderdragon/wings1, volume = 5
sounds/mob/enderdragon/wings2, volume = 5
sounds/mob/enderdragon/wings3, volume = 5
sounds/mob/enderdragon/wings4, volume = 5
sounds/mob/enderdragon/wings5, volume = 5
sounds/mob/enderdragon/wings6, volume = 5
neutral
mob.enderdragon.growl sounds/mob/enderdragon/growl1, volume = 8
sounds/mob/enderdragon/growl2, volume = 8
sounds/mob/enderdragon/growl3, volume = 8
sounds/mob/enderdragon/growl4, volume = 8
hostile
mob.fox.ambient sounds/mob/fox/idle1, volume = 0.8000000000000000444089209850062616169452667236328125, load_on_low_memory = true
sounds/mob/fox/idle2, volume = 1
sounds/mob/fox/idle3, volume = 1
sounds/mob/fox/idle4, volume = 1
sounds/mob/fox/idle5, volume = 1
sounds/mob/fox/idle6, volume = 1
neutral
mob.fox.hurt sounds/mob/fox/hurt1, volume = 0.75
sounds/mob/fox/hurt2, volume = 0.75
sounds/mob/fox/hurt3, volume = 0.75
sounds/mob/fox/hurt4, volume = 0.75
neutral
mob.fox.death sounds/mob/fox/death1, volume = 0.90000000000000002220446049250313080847263336181640625
sounds/mob/fox/death2, volume = 0.90000000000000002220446049250313080847263336181640625
neutral
mob.fox.aggro sounds/mob/fox/aggro1, volume = 0.65000000000000002220446049250313080847263336181640625
sounds/mob/fox/aggro2, volume = 0.65000000000000002220446049250313080847263336181640625
sounds/mob/fox/aggro3, volume = 0.65000000000000002220446049250313080847263336181640625
sounds/mob/fox/aggro4, volume = 0.65000000000000002220446049250313080847263336181640625
sounds/mob/fox/aggro5, volume = 0.65000000000000002220446049250313080847263336181640625
sounds/mob/fox/aggro6, volume = 0.65000000000000002220446049250313080847263336181640625
sounds/mob/fox/aggro7, volume = 0.65000000000000002220446049250313080847263336181640625
hostile
mob.fox.sniff sounds/mob/fox/sniff1, volume = 0.59999999999999997779553950749686919152736663818359375
sounds/mob/fox/sniff2, volume = 0.59999999999999997779553950749686919152736663818359375
sounds/mob/fox/sniff3, volume = 0.59999999999999997779553950749686919152736663818359375
sounds/mob/fox/sniff4, volume = 0.59999999999999997779553950749686919152736663818359375
neutral
mob.fox.bite sounds/mob/fox/bite1, volume = 0.59999999999999997779553950749686919152736663818359375, pitch = 1.100000000000000088817841970012523233890533447265625
sounds/mob/fox/bite2, volume = 0.59999999999999997779553950749686919152736663818359375, pitch = 1.100000000000000088817841970012523233890533447265625
sounds/mob/fox/bite3, volume = 0.59999999999999997779553950749686919152736663818359375, pitch = 1.100000000000000088817841970012523233890533447265625
hostile
mob.fox.eat sounds/mob/fox/eat1, volume = 0.65000000000000002220446049250313080847263336181640625
sounds/mob/fox/eat2, volume = 0.65000000000000002220446049250313080847263336181640625
sounds/mob/fox/eat3, volume = 0.65000000000000002220446049250313080847263336181640625
neutral
mob.fox.screech sounds/mob/fox/screech1, volume = 0.90000000000000002220446049250313080847263336181640625
sounds/mob/fox/screech2, volume = 0.90000000000000002220446049250313080847263336181640625
sounds/mob/fox/screech3, volume = 0.90000000000000002220446049250313080847263336181640625
sounds/mob/fox/screech4, volume = 0.8000000000000000444089209850062616169452667236328125
neutral
mob.fox.sleep sounds/mob/fox/sleep1, volume = 0.8000000000000000444089209850062616169452667236328125
sounds/mob/fox/sleep2, volume = 0.8000000000000000444089209850062616169452667236328125
sounds/mob/fox/sleep3, volume = 0.8000000000000000444089209850062616169452667236328125
sounds/mob/fox/sleep4, volume = 0.8000000000000000444089209850062616169452667236328125
sounds/mob/fox/sleep5, volume = 0.8000000000000000444089209850062616169452667236328125
neutral
mob.fox.spit sounds/mob/fox/spit1, volume = 0.6999999999999999555910790149937383830547332763671875
sounds/mob/fox/spit2, volume = 0.6999999999999999555910790149937383830547332763671875
sounds/mob/fox/spit3, volume = 0.6999999999999999555910790149937383830547332763671875
neutral
mob.ghast.affectionate_scream
(min_distance = 100)
sounds/mob/ghast/affectionate_scream, volume = 0.5 hostile
mob.ghast.charge
(min_distance = 100)
sounds/mob/ghast/charge, volume = 0.5, load_on_low_memory = true hostile
mob.ghast.death
(min_distance = 100)
sounds/mob/ghast/death, volume = 0.5 hostile
mob.ghast.fireball sounds/mob/ghast/fireball4 hostile
mob.ghast.moan
(min_distance = 100)
sounds/mob/ghast/moan1, volume = 0.5, load_on_low_memory = true
sounds/mob/ghast/moan2, volume = 0.5
sounds/mob/ghast/moan3, volume = 0.5
sounds/mob/ghast/moan4, volume = 0.5
sounds/mob/ghast/moan5, volume = 0.5
sounds/mob/ghast/moan6, volume = 0.5
sounds/mob/ghast/moan7, volume = 0.5
hostile
mob.ghast.scream
(min_distance = 100)
sounds/mob/ghast/scream1, volume = 0.5
sounds/mob/ghast/scream2, volume = 0.5
sounds/mob/ghast/scream3, volume = 0.5, load_on_low_memory = true
sounds/mob/ghast/scream4, volume = 0.5
sounds/mob/ghast/scream5, volume = 0.5
hostile
mob.guardian.ambient sounds/mob/guardian/ambient1
sounds/mob/guardian/ambient2
sounds/mob/guardian/ambient3
sounds/mob/guardian/ambient4
hostile
mob.guardian.attack_loop sounds/mob/guardian/attack_loop, load_on_low_memory = true hostile
mob.elderguardian.curse sounds/mob/guardian/curse hostile
mob.elderguardian.death sounds/mob/guardian/elder_death hostile
mob.elderguardian.hit sounds/mob/guardian/elder_hit1
sounds/mob/guardian/elder_hit2
sounds/mob/guardian/elder_hit3
sounds/mob/guardian/elder_hit4
hostile
mob.elderguardian.idle sounds/mob/guardian/elder_idle1
sounds/mob/guardian/elder_idle2
sounds/mob/guardian/elder_idle3
sounds/mob/guardian/elder_idle4
hostile
mob.guardian.flop sounds/mob/guardian/flop1
sounds/mob/guardian/flop2
sounds/mob/guardian/flop3
sounds/mob/guardian/flop4
hostile
mob.guardian.death sounds/mob/guardian/guardian_death hostile
mob.guardian.hit sounds/mob/guardian/guardian_hit1
sounds/mob/guardian/guardian_hit2
sounds/mob/guardian/guardian_hit3
sounds/mob/guardian/guardian_hit4
hostile
mob.guardian.land_death sounds/mob/guardian/land_death hostile
mob.guardian.land_hit sounds/mob/guardian/land_hit1
sounds/mob/guardian/land_hit2
sounds/mob/guardian/land_hit3
sounds/mob/guardian/land_hit4
hostile
mob.guardian.land_idle sounds/mob/guardian/land_idle1
sounds/mob/guardian/land_idle2
sounds/mob/guardian/land_idle3
sounds/mob/guardian/land_idle4
hostile
mob.fish.flop sounds/mob/fish/flop1
sounds/mob/fish/flop2
sounds/mob/fish/flop3
sounds/mob/fish/flop4
neutral
mob.fish.hurt sounds/mob/fish/hurt1
sounds/mob/fish/hurt2
sounds/mob/fish/hurt3
sounds/mob/fish/hurt4
neutral
mob.fish.step sounds/mob/fish/swim1
sounds/mob/fish/swim2
sounds/mob/fish/swim3
sounds/mob/fish/swim4
sounds/mob/fish/swim5
sounds/mob/fish/swim6
sounds/mob/fish/swim7
neutral
mob.llama.angry sounds/mob/llama/angry1 neutral
mob.llama.death sounds/mob/llama/death1
sounds/mob/llama/death2
neutral
mob.llama.idle sounds/mob/llama/idle1
sounds/mob/llama/idle2
sounds/mob/llama/idle3
sounds/mob/llama/idle4
sounds/mob/llama/idle5
neutral
mob.llama.spit sounds/mob/llama/spit1
sounds/mob/llama/spit2
neutral
mob.llama.hurt sounds/mob/llama/hurt1
sounds/mob/llama/hurt2
sounds/mob/llama/hurt3
mob.llama.eat sounds/mob/llama/eat1
sounds/mob/llama/eat2
sounds/mob/llama/eat3
mob.llama.step sounds/mob/llama/step1
sounds/mob/llama/step2
sounds/mob/llama/step3
sounds/mob/llama/step4
sounds/mob/llama/step5
mob.llama.swag sounds/mob/llama/swag neutral
mob.horse.angry sounds/mob/horse/angry1 neutral
mob.horse.armor sounds/mob/horse/armor neutral
mob.horse.breathe sounds/mob/horse/breathe1
sounds/mob/horse/breathe2
sounds/mob/horse/breathe3
neutral
mob.horse.death sounds/mob/horse/death neutral
mob.horse.donkey.angry sounds/mob/horse/donkey/angry1
sounds/mob/horse/donkey/angry2
neutral
mob.horse.donkey.death sounds/mob/horse/donkey/death neutral
mob.horse.donkey.hit sounds/mob/horse/donkey/hit1
sounds/mob/horse/donkey/hit2
sounds/mob/horse/donkey/hit3
neutral
mob.horse.donkey.idle sounds/mob/horse/donkey/idle1
sounds/mob/horse/donkey/idle2
sounds/mob/horse/donkey/idle3
neutral
mob.horse.eat sounds/mob/horse/eat1
sounds/mob/horse/eat2
sounds/mob/horse/eat3
sounds/mob/horse/eat4
sounds/mob/horse/eat5
mob.horse.gallop sounds/mob/horse/gallop1
sounds/mob/horse/gallop2
sounds/mob/horse/gallop3
sounds/mob/horse/gallop4
neutral
mob.horse.hit sounds/mob/horse/hit1
sounds/mob/horse/hit2
sounds/mob/horse/hit3
sounds/mob/horse/hit4
neutral
mob.horse.idle sounds/mob/horse/idle1
sounds/mob/horse/idle2
sounds/mob/horse/idle3
neutral
mob.horse.jump sounds/mob/horse/jump neutral
mob.horse.land sounds/mob/horse/land neutral
mob.horse.leather sounds/mob/horse/leather neutral
mob.horse.skeleton.death sounds/mob/horse/skeleton/death neutral
mob.horse.skeleton.hit sounds/mob/horse/skeleton/hit1
sounds/mob/horse/skeleton/hit2
sounds/mob/horse/skeleton/hit3
sounds/mob/horse/skeleton/hit4
neutral
mob.horse.skeleton.idle sounds/mob/horse/skeleton/idle1
sounds/mob/horse/skeleton/idle2
sounds/mob/horse/skeleton/idle3
neutral
mob.horse.soft sounds/mob/horse/soft1
sounds/mob/horse/soft2
sounds/mob/horse/soft3
sounds/mob/horse/soft4
sounds/mob/horse/soft5
sounds/mob/horse/soft6
neutral
mob.horse.wood sounds/mob/horse/wood1
sounds/mob/horse/wood2
sounds/mob/horse/wood3
sounds/mob/horse/wood4
sounds/mob/horse/wood5
sounds/mob/horse/wood6
neutral
mob.horse.zombie.death sounds/mob/horse/zombie/death neutral
mob.horse.zombie.hit sounds/mob/horse/zombie/hit1
sounds/mob/horse/zombie/hit2
sounds/mob/horse/zombie/hit3
sounds/mob/horse/zombie/hit4
neutral
mob.horse.zombie.idle sounds/mob/horse/zombie/idle1
sounds/mob/horse/zombie/idle2
sounds/mob/horse/zombie/idle3
neutral
mob.husk.ambient sounds/mob/husk/idle1
sounds/mob/husk/idle2
sounds/mob/husk/idle3
mob.husk.death sounds/mob/husk/death1
sounds/mob/husk/death2
mob.husk.hurt sounds/mob/husk/hurt1
sounds/mob/husk/hurt2
mob.husk.step sounds/mob/husk/step1
sounds/mob/husk/step2
sounds/mob/husk/step3
sounds/mob/husk/step4
sounds/mob/husk/step5
mob.ravager.ambient sounds/mob/ravager/idle1
sounds/mob/ravager/idle2
sounds/mob/ravager/idle3
sounds/mob/ravager/idle4
sounds/mob/ravager/idle5
sounds/mob/ravager/idle6
sounds/mob/ravager/idle7
sounds/mob/ravager/idle8
mob.ravager.bite sounds/mob/ravager/bite1
sounds/mob/ravager/bite2
sounds/mob/ravager/bite3, load_on_low_memory = true
mob.ravager.celebrate sounds/mob/ravager/celebrate1
sounds/mob/ravager/celebrate2
mob.ravager.death sounds/mob/ravager/death1
sounds/mob/ravager/death2
sounds/mob/ravager/death3
mob.ravager.hurt sounds/mob/ravager/hurt1
sounds/mob/ravager/hurt2
sounds/mob/ravager/hurt3
sounds/mob/ravager/hurt4
mob.ravager.roar sounds/mob/ravager/roar1, load_on_low_memory = true
sounds/mob/ravager/roar2
sounds/mob/ravager/roar3
sounds/mob/ravager/roar4
mob.ravager.step sounds/mob/ravager/step1
sounds/mob/ravager/step2
sounds/mob/ravager/step3
sounds/mob/ravager/step4
sounds/mob/ravager/step5
mob.ravager.stun sounds/mob/ravager/stun1, load_on_low_memory = true
sounds/mob/ravager/stun2
sounds/mob/ravager/stun3
mob.irongolem.throw sounds/mob/irongolem/throw hostile
mob.irongolem.death sounds/mob/irongolem/death hostile
mob.irongolem.hit sounds/mob/irongolem/hit1
sounds/mob/irongolem/hit2
sounds/mob/irongolem/hit3
sounds/mob/irongolem/hit4
hostile
mob.irongolem.walk sounds/mob/irongolem/walk1
sounds/mob/irongolem/walk2
sounds/mob/irongolem/walk3
sounds/mob/irongolem/walk4
hostile
mob.shulker.ambient sounds/mob/shulker/ambient1
sounds/mob/shulker/ambient2
sounds/mob/shulker/ambient3
sounds/mob/shulker/ambient4
sounds/mob/shulker/ambient5
sounds/mob/shulker/ambient6
sounds/mob/shulker/ambient7
neutral
mob.shulker.close sounds/mob/shulker/close1
sounds/mob/shulker/close2
sounds/mob/shulker/close3
sounds/mob/shulker/close4
sounds/mob/shulker/close5
neutral
mob.shulker.death sounds/mob/shulker/death1
sounds/mob/shulker/death2
sounds/mob/shulker/death3
sounds/mob/shulker/death4
neutral
mob.shulker.close.hurt sounds/mob/shulker/hurt_close1
sounds/mob/shulker/hurt_close2
sounds/mob/shulker/hurt_close3
sounds/mob/shulker/hurt_close4
sounds/mob/shulker/hurt_close5
neutral
mob.shulker.hurt sounds/mob/shulker/hurt1
sounds/mob/shulker/hurt2
sounds/mob/shulker/hurt3
sounds/mob/shulker/hurt4
neutral
mob.shulker.open sounds/mob/shulker/open1
sounds/mob/shulker/open2
sounds/mob/shulker/open3
sounds/mob/shulker/open4, load_on_low_memory = true
sounds/mob/shulker/open5
neutral
mob.shulker.shoot sounds/mob/shulker/shoot1, volume = 2
sounds/mob/shulker/shoot2, volume = 2
sounds/mob/shulker/shoot3, volume = 2
sounds/mob/shulker/shoot4, volume = 2
neutral
mob.shulker.teleport sounds/mob/endermen/portal
sounds/mob/endermen/portal2
neutral
mob.shulker.bullet.hit sounds/mob/shulker/shulker_bullet/hit1
sounds/mob/shulker/shulker_bullet/hit2
sounds/mob/shulker/shulker_bullet/hit3
sounds/mob/shulker/shulker_bullet/hit4
neutral
mob.magmacube.big sounds/mob/magmacube/big1
sounds/mob/magmacube/big2, load_on_low_memory = true
sounds/mob/magmacube/big3
sounds/mob/magmacube/big4
hostile
mob.magmacube.jump sounds/mob/magmacube/jump1
sounds/mob/magmacube/jump2
sounds/mob/magmacube/jump3
sounds/mob/magmacube/jump4
hostile
mob.magmacube.small sounds/mob/magmacube/small1
sounds/mob/magmacube/small2, load_on_low_memory = true
sounds/mob/magmacube/small3
sounds/mob/magmacube/small4
sounds/mob/magmacube/small5
hostile
mob.mooshroom.convert sounds/mob/mooshroom/convert1, volume = 0.75
sounds/mob/mooshroom/convert2, volume = 0.75
neutral
mob.mooshroom.eat sounds/mob/mooshroom/eat1, volume = 1
sounds/mob/mooshroom/eat2, volume = 1
sounds/mob/mooshroom/eat3, volume = 1
sounds/mob/mooshroom/eat4, volume = 1
sounds/mob/mooshroom/eat1, pitch = 0.9499999999999999555910790149937383830547332763671875
sounds/mob/mooshroom/eat2, pitch = 0.9499999999999999555910790149937383830547332763671875
sounds/mob/mooshroom/eat3, pitch = 0.9499999999999999555910790149937383830547332763671875
sounds/mob/mooshroom/eat4, pitch = 0.9499999999999999555910790149937383830547332763671875
sounds/mob/mooshroom/eat1, pitch = 1.0500000000000000444089209850062616169452667236328125
sounds/mob/mooshroom/eat2, pitch = 1.0500000000000000444089209850062616169452667236328125
sounds/mob/mooshroom/eat3, pitch = 1.0500000000000000444089209850062616169452667236328125
sounds/mob/mooshroom/eat4, pitch = 1.0500000000000000444089209850062616169452667236328125
neutral
mob.mooshroom.suspicious_milk sounds/mob/mooshroom/milk1, volume = 1
sounds/mob/mooshroom/milk2, volume = 1
sounds/mob/mooshroom/milk3, volume = 1
sounds/mob/mooshroom/milk1, pitch = 0.90000000000000002220446049250313080847263336181640625
sounds/mob/mooshroom/milk2, pitch = 0.90000000000000002220446049250313080847263336181640625
sounds/mob/mooshroom/milk3, pitch = 0.90000000000000002220446049250313080847263336181640625
sounds/mob/mooshroom/milk1, pitch = 1.100000000000000088817841970012523233890533447265625
sounds/mob/mooshroom/milk2, pitch = 1.100000000000000088817841970012523233890533447265625
sounds/mob/mooshroom/milk3, pitch = 1.100000000000000088817841970012523233890533447265625
neutral
mob.parrot.idle sounds/mob/parrot/idle1
sounds/mob/parrot/idle2
sounds/mob/parrot/idle3
sounds/mob/parrot/idle4
sounds/mob/parrot/idle5
sounds/mob/parrot/idle6
neutral
mob.parrot.hurt sounds/mob/parrot/hurt1
sounds/mob/parrot/hurt2
neutral
mob.parrot.death sounds/mob/parrot/death1
sounds/mob/parrot/death2
sounds/mob/parrot/death3
sounds/mob/parrot/death4
neutral
mob.parrot.step sounds/mob/parrot/step1
sounds/mob/parrot/step2
sounds/mob/parrot/step3
sounds/mob/parrot/step4
sounds/mob/parrot/step5
neutral
mob.parrot.eat sounds/mob/parrot/eat1
sounds/mob/parrot/eat2
sounds/mob/parrot/eat3
neutral
mob.parrot.fly sounds/mob/parrot/fly1
sounds/mob/parrot/fly2
sounds/mob/parrot/fly3
sounds/mob/parrot/fly4
sounds/mob/parrot/fly5
sounds/mob/parrot/fly6
sounds/mob/parrot/fly7
sounds/mob/parrot/fly8
neutral
mob.phantom.bite sounds/mob/phantom/bite1
sounds/mob/phantom/bite2
hostile
mob.phantom.death sounds/mob/phantom/death1
sounds/mob/phantom/death2
sounds/mob/phantom/death3
hostile
mob.phantom.hurt sounds/mob/phantom/hurt1
sounds/mob/phantom/hurt2
sounds/mob/phantom/hurt3
hostile
mob.phantom.idle sounds/mob/phantom/idle1
sounds/mob/phantom/idle2
sounds/mob/phantom/idle3
sounds/mob/phantom/idle4
sounds/mob/phantom/idle5
hostile
mob.phantom.swoop sounds/mob/phantom/swoop1
sounds/mob/phantom/swoop2
sounds/mob/phantom/swoop3
sounds/mob/phantom/swoop4
hostile
mob.pig.death sounds/mob/pig/death neutral
mob.pig.boost sounds/mob/pig/boost1
sounds/mob/pig/boost2
sounds/mob/pig/boost3
sounds/mob/pig/boost4long
sounds/mob/pig/boost5long
neutral
mob.pig.say sounds/mob/pig/say1, load_on_low_memory = true
sounds/mob/pig/say2
sounds/mob/pig/say3
neutral
mob.pig.step sounds/mob/pig/step1
sounds/mob/pig/step2
sounds/mob/pig/step3
sounds/mob/pig/step4
sounds/mob/pig/step5
neutral
mob.pillager.celebrate sounds/mob/pillager/celebrate1
sounds/mob/pillager/celebrate2
sounds/mob/pillager/elebrate3
sounds/mob/pillager/celebrate4
sounds/mob/pillager/horn_celebrate
mob.pillager.death sounds/mob/pillager/death1, load_on_low_memory = true
sounds/mob/pillager/death2
neutral
mob.pillager.hurt sounds/mob/pillager/hurt1, load_on_low_memory = true
sounds/mob/pillager/hurt2
sounds/mob/pillager/hurt3
neutral
mob.pillager.idle sounds/mob/pillager/idle1
sounds/mob/pillager/idle2
sounds/mob/pillager/idle3
sounds/mob/pillager/idle4
neutral
mob.rabbit.hurt sounds/mob/rabbit/hurt1, volume = 0.5
sounds/mob/rabbit/hurt2, volume = 0.5
sounds/mob/rabbit/hurt3, volume = 0.5
sounds/mob/rabbit/hurt4, volume = 0.5
neutral
mob.rabbit.idle sounds/mob/rabbit/idle1, volume = 0.25
sounds/mob/rabbit/idle2, volume = 0.25
sounds/mob/rabbit/idle3, volume = 0.25
sounds/mob/rabbit/idle4, volume = 0.25
neutral
mob.rabbit.hop sounds/mob/rabbit/hop1, volume = 0.1000000000000000055511151231257827021181583404541015625
sounds/mob/rabbit/hop2, volume = 0.1000000000000000055511151231257827021181583404541015625
sounds/mob/rabbit/hop3, volume = 0.1000000000000000055511151231257827021181583404541015625
sounds/mob/rabbit/hop4, volume = 0.1000000000000000055511151231257827021181583404541015625
neutral
mob.rabbit.death sounds/mob/rabbit/bunnymurder, volume = 0.5 neutral
mob.sheep.say sounds/mob/sheep/say1
sounds/mob/sheep/say2, load_on_low_memory = true
sounds/mob/sheep/say3
neutral
mob.sheep.shear sounds/mob/sheep/shear neutral
mob.sheep.step sounds/mob/sheep/step1
sounds/mob/sheep/step2
sounds/mob/sheep/step3
sounds/mob/sheep/step4
sounds/mob/sheep/step5
neutral
mob.silverfish.hit sounds/mob/silverfish/hit1
sounds/mob/silverfish/hit2
sounds/mob/silverfish/hit3
hostile
mob.silverfish.kill sounds/mob/silverfish/kill hostile
mob.silverfish.say sounds/mob/silverfish/say1
sounds/mob/silverfish/say2
sounds/mob/silverfish/say3
sounds/mob/silverfish/say4
hostile
mob.silverfish.step sounds/mob/silverfish/step1
sounds/mob/silverfish/step2
sounds/mob/silverfish/step3
sounds/mob/silverfish/step4
hostile
mob.endermite.hit sounds/mob/silverfish/hit1
sounds/mob/silverfish/hit2
sounds/mob/silverfish/hit3
hostile
mob.endermite.kill sounds/mob/silverfish/kill hostile
mob.endermite.say sounds/mob/silverfish/say1
sounds/mob/silverfish/say2
sounds/mob/silverfish/say3
sounds/mob/silverfish/say4
hostile
mob.endermite.step sounds/mob/silverfish/step1
sounds/mob/silverfish/step2
sounds/mob/silverfish/step3
sounds/mob/silverfish/step4
hostile
mob.skeleton.death sounds/mob/skeleton/death hostile
mob.skeleton.hurt sounds/mob/skeleton/hurt1
sounds/mob/skeleton/hurt2
sounds/mob/skeleton/hurt3
sounds/mob/skeleton/hurt4
hostile
mob.skeleton.say sounds/mob/skeleton/say1
sounds/mob/skeleton/say2
sounds/mob/skeleton/say3, load_on_low_memory = true
hostile
mob.skeleton.step sounds/mob/skeleton/step1, load_on_low_memory = true
sounds/mob/skeleton/step2
sounds/mob/skeleton/step3
sounds/mob/skeleton/step4
hostile
mob.slime.big sounds/mob/slime/big1
sounds/mob/slime/big2, load_on_low_memory = true
sounds/mob/slime/big3
sounds/mob/slime/big4
hostile
mob.slime.small sounds/mob/slime/small1
sounds/mob/slime/small2, load_on_low_memory = true
sounds/mob/slime/small3
sounds/mob/slime/small4
sounds/mob/slime/small5
hostile
mob.slime.attack sounds/mob/slime/attack1
sounds/mob/slime/attack2
mob.slime.death sounds/mob/slime/big1
sounds/mob/slime/big2
sounds/mob/slime/big3
sounds/mob/slime/big4
mob.slime.hurt sounds/mob/slime/big1
sounds/mob/slime/big2
sounds/mob/slime/big3
sounds/mob/slime/big4
mob.slime.jump sounds/mob/slime/big1
sounds/mob/slime/big2
sounds/mob/slime/big3
sounds/mob/slime/big4
mob.slime.squish sounds/mob/slime/big1
sounds/mob/slime/big2
sounds/mob/slime/big3
sounds/mob/slime/big4
mob.snowgolem.death sounds/mob/snowgolem/death1
sounds/mob/snowgolem/death2
sounds/mob/snowgolem/death3
mob.snowgolem.hurt sounds/mob/snowgolem/hurt1
sounds/mob/snowgolem/hurt2
sounds/mob/snowgolem/hurt3
mob.snowgolem.shoot sounds/random/bow
mob.spider.death sounds/mob/spider/death hostile
mob.spider.say sounds/mob/spider/say1
sounds/mob/spider/say2
sounds/mob/spider/say3
sounds/mob/spider/say4, load_on_low_memory = true
hostile
mob.spider.step sounds/mob/spider/step1, load_on_low_memory = true
sounds/mob/spider/step2
sounds/mob/spider/step3
sounds/mob/spider/step4
hostile
mob.squid.ambient sounds/mob/squid/ambient1
sounds/mob/squid/ambient2
sounds/mob/squid/ambient3
sounds/mob/squid/ambient4
sounds/mob/squid/ambient5
neutral
mob.squid.death sounds/mob/squid/death1
sounds/mob/squid/death2
sounds/mob/squid/death3
neutral
mob.squid.hurt sounds/mob/squid/hurt1
sounds/mob/squid/hurt2
sounds/mob/squid/hurt3
sounds/mob/squid/hurt4
neutral
mob.turtle.ambient sounds/mob/turtle/idle1
sounds/mob/turtle/idle2
sounds/mob/turtle/idle3
neutral
mob.turtle_baby.born sounds/mob/turtle_baby/egg_hatched1
sounds/mob/turtle_baby/egg_hatched2
sounds/mob/turtle_baby/egg_hatched3
neutral
mob.turtle.death sounds/mob/turtle/death1
sounds/mob/turtle/death2
sounds/mob/turtle/death3
neutral
mob.turtle_baby.death sounds/mob/turtle_baby/death1
sounds/mob/turtle_baby/death2
neutral
mob.turtle.hurt sounds/mob/turtle/hurt1
sounds/mob/turtle/hurt2
sounds/mob/turtle/hurt3
sounds/mob/turtle/hurt4
sounds/mob/turtle/hurt5
neutral
mob.turtle_baby.hurt sounds/mob/turtle_baby/hurt1
sounds/mob/turtle_baby/hurt2
neutral
mob.turtle.step sounds/mob/turtle/walk1
sounds/mob/turtle/walk2
mob.turtle_baby.step sounds/mob/turtle_baby/shamble1
sounds/mob/turtle_baby/shamble2
sounds/mob/turtle_baby/shamble3
sounds/mob/turtle_baby/shamble4
mob.turtle.swim sounds/mob/turtle/swim1
sounds/mob/turtle/swim2
sounds/mob/turtle/swim3
sounds/mob/turtle/swim4
sounds/mob/turtle/swim5
mob.stray.ambient sounds/mob/stray/idle1
sounds/mob/stray/idle2
sounds/mob/stray/idle3
sounds/mob/stray/idle4
mob.stray.death sounds/mob/stray/death1
sounds/mob/stray/death2
mob.stray.hurt sounds/mob/stray/hurt1
sounds/mob/stray/hurt2
sounds/mob/stray/hurt3
sounds/mob/stray/hurt4
mob.stray.step sounds/mob/stray/step1
sounds/mob/stray/step2
sounds/mob/stray/step3
sounds/mob/stray/step4
mob.villager.death sounds/mob/villager/death neutral
mob.villager.haggle sounds/mob/villager/haggle1
sounds/mob/villager/haggle2
sounds/mob/villager/haggle3
neutral
mob.villager.hit sounds/mob/villager/hit1
sounds/mob/villager/hit2
sounds/mob/villager/hit3
sounds/mob/villager/hit4
neutral
mob.villager.idle sounds/mob/villager/idle1
sounds/mob/villager/idle2
sounds/mob/villager/idle3
neutral
mob.villager.no sounds/mob/villager/no1
sounds/mob/villager/no2
sounds/mob/villager/no3
neutral
mob.villager.yes sounds/mob/villager/yes1
sounds/mob/villager/yes2
sounds/mob/villager/yes3
neutral
mob.vindicator.celebrate sounds/mob/vindication_illager/celebrate1
sounds/mob/vindication_illager/celebrate2
mob.vindicator.death sounds/mob/vindication_illager/death1
sounds/mob/vindication_illager/death2
hostile
mob.vindicator.hurt sounds/mob/vindication_illager/hurt1
sounds/mob/vindication_illager/hurt2
sounds/mob/vindication_illager/hurt3
hostile
mob.vindicator.idle sounds/mob/vindication_illager/idle1
sounds/mob/vindication_illager/idle2
sounds/mob/vindication_illager/idle3
sounds/mob/vindication_illager/idle4
sounds/mob/vindication_illager/idle5
neutral
mob.evocation_fangs.attack sounds/mob/evocation_illager/fangs hostile
mob.evocation_illager.ambient sounds/mob/evocation_illager/idle1
sounds/mob/evocation_illager/idle2
sounds/mob/evocation_illager/idle3
sounds/mob/evocation_illager/idle4
hostile
mob.evocation_illager.cast_spell sounds/mob/evocation_illager/cast1
sounds/mob/evocation_illager/cast2
hostile
mob.evocation_illager.celebrate sounds/mob/evocation_illager/celebrate
sounds/mob/evocation_illager/idle1
sounds/mob/evocation_illager/idle2
mob.evocation_illager.death sounds/mob/evocation_illager/death1
sounds/mob/evocation_illager/death2
hostile
mob.evocation_illager.hurt sounds/mob/evocation_illager/hurt1
sounds/mob/evocation_illager/hurt2
hostile
mob.evocation_illager.prepare_attack sounds/mob/evocation_illager/prepare_attack1
sounds/mob/evocation_illager/prepare_attack2
hostile
mob.evocation_illager.prepare_summon sounds/mob/evocation_illager/prepare_summon hostile
mob.evocation_illager.prepare_wololo sounds/mob/evocation_illager/prepare_wololo hostile
mob.vex.ambient sounds/mob/vex/idle1
sounds/mob/vex/idle2
sounds/mob/vex/idle3
sounds/mob/vex/idle4
hostile
mob.vex.death sounds/mob/vex/death1
sounds/mob/vex/death2
hostile
mob.vex.hurt sounds/mob/vex/hurt1
sounds/mob/vex/hurt2
hostile
mob.vex.charge sounds/mob/vex/charge1
sounds/mob/vex/charge2
sounds/mob/vex/charge3
hostile
item.book.page_turn sounds/item/book/open_flip1, volume = 2
sounds/item/book/open_flip2, volume = 2
sounds/item/book/open_flip3, volume = 2
item.book.put sounds/item/book/close_put1, volume = 4
sounds/item/book/close_put2, volume = 4
block.bell.hit sounds/block/bell/bell_use01, pitch = 0.9499999999999999555910790149937383830547332763671875, load_on_low_memory = true
sounds/block/bell/bell_use02, pitch = 0.9499999999999999555910790149937383830547332763671875
sounds/block/bell/bell_use01, pitch = 0.93000000000000004884981308350688777863979339599609375
sounds/block/bell/bell_use02, pitch = 0.93000000000000004884981308350688777863979339599609375
sounds/block/bell/bell_use01, pitch = 0.9699999999999999733546474089962430298328399658203125
sounds/block/bell/bell_use02, pitch = 0.9699999999999999733546474089962430298328399658203125
item.trident.hit_ground sounds/item/trident/ground_impact1, volume = 0.90000000000000002220446049250313080847263336181640625, pitch = 1
sounds/item/trident/ground_impact2, volume = 0.90000000000000002220446049250313080847263336181640625, pitch = 1
sounds/item/trident/ground_impact3, volume = 0.90000000000000002220446049250313080847263336181640625, pitch = 1
sounds/item/trident/ground_impact4, volume = 0.90000000000000002220446049250313080847263336181640625, pitch = 1
item.trident.hit sounds/item/trident/pierce1
sounds/item/trident/pierce2
sounds/item/trident/pierce3
item.trident.return sounds/item/trident/return1, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1
sounds/item/trident/return2, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1.1999999999999999555910790149937383830547332763671875
sounds/item/trident/return3, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 0.8000000000000000444089209850062616169452667236328125
sounds/item/trident/return2, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1
sounds/item/trident/return2, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1.199999999999999955591079014993738383054733276367187
sounds/item/trident/return2, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 0.8000000000000000444089209850062616169452667236328125
sounds/item/trident/return3, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1
sounds/item/trident/return3, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1.1999999999999999555910790149937383830547332763671875
sounds/item/trident/return3, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 0.8000000000000000444089209850062616169452667236328125
item.trident.riptide_1 sounds/item/trident/riptide_mono1, volume = 1, pitch = 1, load_on_low_memory = true
item.trident.riptide_2 sounds/item/trident/riptide_mono2, volume = 1, pitch = 1, load_on_low_memory = true
item.trident.riptide_3 sounds/item/trident/riptide_mono3, volume = 1, pitch = 1, load_on_low_memory = true
item.trident.throw sounds/item/trident/throw1, volume = 1, pitch = 1, load_on_low_memory = true
sounds/item/trident/throw2, volume = 1, pitch = 1
item.trident.thunder sounds/item/trident/thunder1
sounds/item/trident/thunder2
item.shield.block sounds/item/shield/block1, volume = 1, pitch = 1, load_on_low_memory = false
sounds/item/shield/block2, volume = 1, pitch = 1, load_on_low_memory = false
sounds/item/shield/block3, volume = 1, pitch = 1, load_on_low_memory = true
sounds/item/shield/block4, volume = 1, pitch = 1, load_on_low_memory = false
sounds/item/shield/block5, volume = 1, pitch = 1, load_on_low_memory = false
mob.wanderingtrader.idle sounds/mob/wandering_trader/idle1
sounds/mob/wandering_trader/idle2
sounds/mob/wandering_trader/idle3
sounds/mob/wandering_trader/idle4
sounds/mob/wandering_trader/idle5
mob.wanderingtrader.death sounds/mob/wandering_trader/death
mob.wanderingtrader.disappeared sounds/mob/wandering_trader/disappeared1
sounds/mob/wandering_trader/disappeared2
mob.wanderingtrader.drink_milk sounds/mob/wandering_trader/drink_milk1
sounds/mob/wandering_trader/drink_milk2
sounds/mob/wandering_trader/drink_milk3
sounds/mob/wandering_trader/drink_milk4
sounds/mob/wandering_trader/drink_milk5
mob.wanderingtrader.drink_potion sounds/mob/wandering_trader/drink_potion
mob.wanderingtrader.haggle sounds/mob/wandering_trader/haggle1
sounds/mob/wandering_trader/haggle2
sounds/mob/wandering_trader/haggle3
mob.wanderingtrader.yes sounds/mob/wandering_trader/yes1
sounds/mob/wandering_trader/yes2
sounds/mob/wandering_trader/yes3
sounds/mob/wandering_trader/yes4
mob.wanderingtrader.no sounds/mob/wandering_trader/no1
sounds/mob/wandering_trader/no2
sounds/mob/wandering_trader/no3
sounds/mob/wandering_trader/no4
sounds/mob/wandering_trader/no5
mob.wanderingtrader.hurt sounds/mob/wandering_trader/hurt1
sounds/mob/wandering_trader/hurt2
sounds/mob/wandering_trader/hurt3
sounds/mob/wandering_trader/hurt4
mob.wanderingtrader.reappeared sounds/mob/wandering_trader/reappeared1
sounds/mob/wandering_trader/reappeared2
mob.witch.ambient sounds/mob/witch/ambient5, pitch = 0.6999999999999999555910790149937383830547332763671875, load_on_low_memory = true
sounds/mob/witch/ambient1
sounds/mob/witch/ambient2
sounds/mob/witch/ambient3
sounds/mob/witch/ambient4
sounds/mob/witch/ambient5
mob.witch.celebrate sounds/mob/witch/celebrate
sounds/mob/witch/ambient1
sounds/mob/witch/ambient4
mob.witch.death sounds/mob/witch/death1
sounds/mob/witch/death2
sounds/mob/witch/death3
mob.witch.hurt sounds/mob/witch/hurt1
sounds/mob/witch/hurt2
sounds/mob/witch/hurt3
mob.witch.drink sounds/mob/witch/drink1
sounds/mob/witch/drink2
sounds/mob/witch/drink3
sounds/mob/witch/drink4
mob.witch.throw sounds/mob/witch/throw1
sounds/mob/witch/throw2
sounds/mob/witch/throw3
mob.wither.ambient sounds/mob/wither/idle1
sounds/mob/wither/idle2
sounds/mob/wither/idle3
sounds/mob/wither/idle4
mob.wither.break_block sounds/mob/zombie/woodbreak
mob.wither.death sounds/mob/wither/death
mob.wither.hurt sounds/mob/wither/hurt1
sounds/mob/wither/hurt2
sounds/mob/wither/hurt3
sounds/mob/wither/hurt4
mob.wither.shoot sounds/mob/wither/shoot, load_on_low_memory = true
mob.wither.spawn sounds/mob/wither/spawn
mob.wolf.bark sounds/mob/wolf/bark1
sounds/mob/wolf/bark2
sounds/mob/wolf/bark3
neutral
mob.wolf.death sounds/mob/wolf/death neutral
mob.wolf.growl sounds/mob/wolf/growl1
sounds/mob/wolf/growl2
sounds/mob/wolf/growl3
neutral
mob.wolf.hurt sounds/mob/wolf/hurt1
sounds/mob/wolf/hurt2
sounds/mob/wolf/hurt3
neutral
mob.wolf.panting sounds/mob/wolf/panting neutral
mob.wolf.shake sounds/mob/wolf/shake neutral
mob.wolf.step sounds/mob/wolf/step1
sounds/mob/wolf/step2
sounds/mob/wolf/step3
sounds/mob/wolf/step4
sounds/mob/wolf/step5
neutral
mob.wolf.whine sounds/mob/wolf/whine neutral
mob.ocelot.idle sounds/mob/cat/ocelot/idle1, volume = 0.299999999999999988897769753748434595763683319091796875
sounds/mob/cat/ocelot/idle2, volume = 0.299999999999999988897769753748434595763683319091796875
sounds/mob/cat/ocelot/idle3, volume = 0.34999999999999997779553950749686919152736663818359375
sounds/mob/cat/ocelot/idle4, volume = 0.450000000000000011102230246251565404236316680908203125
neutral
mob.ocelot.death sounds/mob/cat/ocelot/death1, volume = 0.450000000000000011102230246251565404236316680908203125, pitch = 1
sounds/mob/cat/ocelot/death2, volume = 0.450000000000000011102230246251565404236316680908203125, pitch = 1
sounds/mob/cat/ocelot/death3, volume = 0.450000000000000011102230246251565404236316680908203125, pitch = 1
neutral
mob.cat.eat sounds/mob/cat/eat1
sounds/mob/cat/eat2
neutral
mob.cat.hiss sounds/mob/cat/hiss1, volume = 0.40000000000000002220446049250313080847263336181640625
sounds/mob/cat/hiss2, volume = 0.40000000000000002220446049250313080847263336181640625
sounds/mob/cat/hiss3, volume = 0.40000000000000002220446049250313080847263336181640625
neutral
mob.cat.hit sounds/mob/cat/hitt1
sounds/mob/cat/hitt2
sounds/mob/cat/hitt3
neutral
mob.cat.meow sounds/mob/cat/meow1, volume = 0.40000000000000002220446049250313080847263336181640625
sounds/mob/cat/meow2, volume = 0.299999999999999988897769753748434595763683319091796875
sounds/mob/cat/meow3, volume = 0.40000000000000002220446049250313080847263336181640625
sounds/mob/cat/meow4, volume = 0.299999999999999988897769753748434595763683319091796875
neutral
mob.cat.beg sounds/mob/cat/beg1, volume = 0.6999999999999999555910790149937383830547332763671875
sounds/mob/cat/beg2, volume = 0.6999999999999999555910790149937383830547332763671875
sounds/mob/cat/beg3, volume = 0.6999999999999999555910790149937383830547332763671875
neutral
mob.cat.straymeow sounds/mob/cat/stray/idle1, volume = 0.34999999999999997779553950749686919152736663818359375
sounds/mob/cat/stray/idle2, volume = 0.34999999999999997779553950749686919152736663818359375
sounds/mob/cat/stray/idle3, volume = 0.34999999999999997779553950749686919152736663818359375
sounds/mob/cat/stray/idle4, volume = 0.34999999999999997779553950749686919152736663818359375
neutral
mob.cat.purr sounds/mob/cat/purr1, volume = 0.40000000000000002220446049250313080847263336181640625
sounds/mob/cat/purr2, volume = 0.40000000000000002220446049250313080847263336181640625
sounds/mob/cat/purr3, volume = 0.40000000000000002220446049250313080847263336181640625
neutral
mob.cat.purreow sounds/mob/cat/purreow1, volume = 0.40000000000000002220446049250313080847263336181640625
sounds/mob/cat/purreow2, volume = 0.40000000000000002220446049250313080847263336181640625
neutral
mob.polarbear_baby.idle sounds/mob/polarbear_baby/idle1
sounds/mob/polarbear_baby/idle2
sounds/mob/polarbear_baby/idle3
sounds/mob/polarbear_baby/idle4
neutral
mob.polarbear.idle sounds/mob/polarbear/idle1
sounds/mob/polarbear/idle2
sounds/mob/polarbear/idle3
sounds/mob/polarbear/idle4
neutral
mob.polarbear.step sounds/mob/polarbear/step1
sounds/mob/polarbear/step2
sounds/mob/polarbear/step3
sounds/mob/polarbear/step4
neutral
mob.polarbear.warning sounds/mob/polarbear/warning1
sounds/mob/polarbear/warning2
sounds/mob/polarbear/warning3
sounds/mob/polarbear/warning4
hostile
mob.polarbear.hurt sounds/mob/polarbear/hurt1
sounds/mob/polarbear/hurt2
sounds/mob/polarbear/hurt3
sounds/mob/polarbear/hurt4
hostile
mob.polarbear.death sounds/mob/polarbear/death1
sounds/mob/polarbear/death2
sounds/mob/polarbear/death3
hostile
mob.panda_baby.idle, pitch = 1.5 sounds/mob/panda/idle1
sounds/mob/panda/idle2
sounds/mob/panda/idle3
sounds/mob/panda/idle4
sounds/mob/panda/nosebreath1
sounds/mob/panda/nosebreath2
sounds/mob/panda/nosebreath3
sounds/mob/panda/pant1
sounds/mob/panda/pant2
neutral
mob.panda.idle sounds/mob/panda/idle1
sounds/mob/panda/idle2
sounds/mob/panda/idle3
sounds/mob/panda/idle4
sounds/mob/panda/nosebreath1
sounds/mob/panda/nosebreath2
sounds/mob/panda/nosebreath3
sounds/mob/panda/pant1
sounds/mob/panda/pant2
neutral
mob.panda.idle.aggressive sounds/mob/panda/aggressive1
sounds/mob/panda/aggressive2
sounds/mob/panda/aggressive3
sounds/mob/panda/aggressive4, volume = 0.8000000000000000444089209850062616169452667236328125
sounds/mob/panda/nosebreath2
sounds/mob/panda/nosebreath3
sounds/mob/panda/pant1
sounds/mob/panda/pant2
neutral
mob.panda.idle.worried sounds/mob/panda/worried2
sounds/mob/panda/worried3
sounds/mob/panda/worried4
sounds/mob/panda/worried5
sounds/mob/panda/worried6
sounds/mob/panda/pant2
neutral
mob.panda.step sounds/mob/panda/step1
sounds/mob/panda/step2
sounds/mob/panda/step3
sounds/mob/panda/step4
sounds/mob/panda/step5
neutral
mob.panda.presneeze sounds/mob/panda/pre_sneeze
mob.panda.sneeze sounds/mob/panda/sneeze1
sounds/mob/panda/sneeze2
sounds/mob/panda/sneeze3
mob.panda.hurt sounds/mob/panda/hurt1
sounds/mob/panda/hurt2
sounds/mob/panda/hurt3
sounds/mob/panda/hurt4
sounds/mob/panda/hurt5
sounds/mob/panda/hurt6
hostile
mob.panda.death sounds/mob/panda/death1
sounds/mob/panda/death2
sounds/mob/panda/death3
sounds/mob/panda/death4
hostile
mob.panda.bite sounds/mob/panda/bite1
sounds/mob/panda/bite2
sounds/mob/panda/bite3
hostile
mob.panda.eat sounds/mob/panda/eat1
sounds/mob/panda/eat2
sounds/mob/panda/eat3
sounds/mob/panda/eat4
sounds/mob/panda/eat5, volume = 0.84999999999999997779553950749686919152736663818359375
sounds/mob/panda/eat6
sounds/mob/panda/eat7
sounds/mob/panda/eat8
sounds/mob/panda/eat9
sounds/mob/panda/eat10
sounds/mob/panda/eat11
sounds/mob/panda/eat12
neutral
mob.panda.cant_breed sounds/mob/panda/cant_breed1
sounds/mob/panda/cant_breed2
sounds/mob/panda/cant_breed3
sounds/mob/panda/cant_breed4
sounds/mob/panda/cant_breed5
neutral
mob.zombie.death sounds/mob/zombie/death hostile
mob.zombie.hurt sounds/mob/zombie/hurt1
sounds/mob/zombie/hurt2
hostile
mob.zombie.remedy sounds/mob/zombie/remedy hostile
mob.zombie.unfect sounds/mob/zombie/unfect hostile
mob.zombie.say sounds/mob/zombie/say1
sounds/mob/zombie/say2, load_on_low_memory = true
sounds/mob/zombie/say3
hostile
mob.zombie.step sounds/mob/zombie/step1
sounds/mob/zombie/step2
sounds/mob/zombie/step3
sounds/mob/zombie/step4
sounds/mob/zombie/step5
hostile
mob.zombie.wood sounds/mob/zombie/wood1
sounds/mob/zombie/wood2
sounds/mob/zombie/wood3
sounds/mob/zombie/wood4
hostile
mob.zombie.woodbreak sounds/mob/zombie/woodbreak hostile
mob.zombiepig.zpig sounds/mob/zombiepig/zpig1
sounds/mob/zombiepig/zpig2
sounds/mob/zombiepig/zpig3
sounds/mob/zombiepig/zpig4
hostile
mob.zombiepig.zpigangry sounds/mob/zombiepig/zpigangry1
sounds/mob/zombiepig/zpigangry2
sounds/mob/zombiepig/zpigangry3
sounds/mob/zombiepig/zpigangry4
hostile
mob.zombiepig.zpigdeath sounds/mob/zombiepig/zpigdeath hostile
mob.zombiepig.zpighurt sounds/mob/zombiepig/zpighurt1, load_on_low_memory = true
sounds/mob/zombiepig/zpighurt2
hostile
mob.zombie_villager.say sounds/mob/zombie_villager/say1
sounds/mob/zombie_villager/say2, load_on_low_memory = true
sounds/mob/zombie_villager/say3
mob.zombie_villager.death sounds/mob/zombie_villager/death
mob.zombie_villager.hurt sounds/mob/zombie_villager/hurt1
sounds/mob/zombie_villager/hurt2
note.banjo sounds/note/banjo, load_on_low_memory = true record
note.bass sounds/note/bass, load_on_low_memory = true record
note.bassattack sounds/note/bassattack, load_on_low_memory = true record
note.bd sounds/note/bd, load_on_low_memory = true record
note.bell sounds/note/bell, load_on_low_memory = true record
note.bit sounds/note/bit, load_on_low_memory = true record
note.cow_bell sounds/note/cow_bell, load_on_low_memory = true record
note.didgeridoo sounds/note/didgeridoo, load_on_low_memory = true record
note.flute sounds/note/flute, load_on_low_memory = true record
note.guitar sounds/note/guitar, load_on_low_memory = true record
note.harp sounds/note/harp, load_on_low_memory = true record
note.hat sounds/note/hat, load_on_low_memory = true record
note.chime sounds/note/icechime, load_on_low_memory = true record
note.iron_xylophone sounds/note/iron_xylophone, load_on_low_memory = true record
note.pling sounds/note/pling, load_on_low_memory = true record
note.snare sounds/note/snare, load_on_low_memory = true record
note.xylophone sounds/note/xylobone, load_on_low_memory = true record
portal.portal sounds/portal/portal block
portal.travel sounds/portal/travel ui
portal.trigger sounds/portal/trigger ui
random.anvil_break sounds/random/anvil_break block
random.anvil_land sounds/random/anvil_land block
random.anvil_use sounds/random/anvil_use block
random.bow sounds/random/bow neutral
random.bowhit sounds/random/bowhit1, load_on_low_memory = true
sounds/random/bowhit2
sounds/random/bowhit3
sounds/random/bowhit4
neutral
random.break sounds/random/break, load_on_low_memory = true player
random.burp sounds/random/burp player
random.chestclosed sounds/random/chestclosed block
random.chestopen sounds/random/chestopen block
random.shulkerboxclosed sounds/block/shulker_box/close block
random.shulkerboxopen sounds/block/shulker_box/open block
random.enderchestopen sounds/block/enderchest/open block
random.enderchestclosed sounds/block/enderchest/close block
random.potion.brewed sounds/block/brewing_stand/brew1
sounds/block/brewing_stand/brew2
block
random.click sounds/random/click, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true ui
random.door_close sounds/random/door_close, volume = 0.5, load_on_low_memory = true block
random.door_open sounds/random/door_open, volume = 0.5, load_on_low_memory = true block
random.drink sounds/random/drink player
random.drink_honey sounds/random/drink_honey1, load_on_low_memory = true
sounds/random/drink_honey2
sounds/random/drink_honey3, volume = 0.34999999999999997779553950749686919152736663818359375
sounds/random/drink_honey3, volume = 0.75
player
random.eat sounds/random/eat1, load_on_low_memory = true
sounds/random/eat2
sounds/random/eat3
player
random.explode sounds/random/explode1, load_on_low_memory = true
sounds/random/explode2
sounds/random/explode3
sounds/random/explode4
block
random.fizz sounds/random/fizz block
random.fuse sounds/random/fuse, load_on_low_memory = true block
random.glass sounds/random/glass1
sounds/random/glass2
sounds/random/glass3
block
random.levelup sounds/random/levelup, load_on_low_memory = true player
random.orb sounds/random/orb, load_on_low_memory = true player
random.pop sounds/random/pop player
random.pop2 sounds/random/pop2 player
random.screenshot sounds/random/happy_cam3 ui
random.splash sounds/random/splash, load_on_low_memory = true player
random.swim sounds/random/swim1
sounds/random/swim2
sounds/random/swim3
sounds/random/swim4, load_on_low_memory = true
player
random.hurt sounds/random/hurt, load_on_low_memory = true player
random.toast sounds/random/toast ui
random.totem sounds/random/use_totem player
camera.take_picture sounds/camera/camera_snap1
sounds/camera/camera_snap2
sounds/camera/camera_snap3
player
use.ladder sounds/step/ladder1
sounds/step/ladder2
sounds/step/ladder3
sounds/step/ladder4
sounds/step/ladder5
neutral
hit.ladder sounds/step/ladder1
sounds/step/ladder2
sounds/step/ladder3
sounds/step/ladder4
sounds/step/ladder5
neutral
fall.ladder sounds/step/ladder1
sounds/step/ladder2
sounds/step/ladder3
sounds/step/ladder4
sounds/step/ladder5
neutral
step.ladder sounds/step/ladder1, load_on_low_memory = true
sounds/step/ladder2
sounds/step/ladder3
sounds/step/ladder4
sounds/step/ladder5
neutral
use.cloth sounds/step/cloth1
sounds/step/cloth2
sounds/step/cloth3
sounds/step/cloth4
neutral
hit.cloth sounds/step/cloth1, load_on_low_memory = true
sounds/step/cloth2
sounds/step/cloth3
sounds/step/cloth4
neutral
fall.cloth sounds/step/cloth1
sounds/step/cloth2
sounds/step/cloth3
sounds/step/cloth4
neutral
step.cloth sounds/step/cloth1, load_on_low_memory = true
sounds/step/cloth2
sounds/step/cloth3
sounds/step/cloth4
neutral
use.grass sounds/step/grass1
sounds/step/grass2
sounds/step/grass3
sounds/step/grass4
sounds/step/grass5
sounds/step/grass6
neutral
hit.grass sounds/step/grass1, load_on_low_memory = true
sounds/step/grass2
sounds/step/grass3
sounds/step/grass4
sounds/step/grass5
sounds/step/grass6
neutral
fall.grass sounds/step/grass1
sounds/step/grass2
sounds/step/grass3
sounds/step/grass4
sounds/step/grass5
sounds/step/grass6
neutral
step.grass sounds/step/grass1, load_on_low_memory = true
sounds/step/grass2
sounds/step/grass3
sounds/step/grass4
sounds/step/grass5
sounds/step/grass6
neutral
use.gravel sounds/step/gravel1
sounds/step/gravel2
sounds/step/gravel3
sounds/step/gravel4
neutral
hit.gravel sounds/step/gravel1, load_on_low_memory = true
sounds/step/gravel2
sounds/step/gravel3
sounds/step/gravel4
neutral
fall.gravel sounds/step/gravel1
sounds/step/gravel2
sounds/step/gravel3
sounds/step/gravel4
neutral
step.gravel sounds/step/gravel1, volume = 0.299999999999999988897769753748434595763683319091796875, load_on_low_memory = true
sounds/step/gravel2, volume = 0.299999999999999988897769753748434595763683319091796875
sounds/step/gravel3, volume = 0.299999999999999988897769753748434595763683319091796875
sounds/step/gravel4, volume = 0.299999999999999988897769753748434595763683319091796875
neutral
use.sand sounds/step/sand1
sounds/step/sand2
sounds/step/sand3
sounds/step/sand4
sounds/step/sand5
neutral
hit.sand sounds/step/sand1, load_on_low_memory = true
sounds/step/sand2
sounds/step/sand3
sounds/step/sand4
sounds/step/sand5
neutral
fall.sand sounds/step/sand1
sounds/step/sand2
sounds/step/sand3
sounds/step/sand4
sounds/step/sand5
neutral
step.sand sounds/step/sand1, load_on_low_memory = true
sounds/step/sand2
sounds/step/sand3
sounds/step/sand4
sounds/step/sand5
neutral
use.slime sounds/mob/slime/small1
sounds/mob/slime/small2
sounds/mob/slime/small3
sounds/mob/slime/small4
sounds/mob/slime/small5
neutral
hit.slime sounds/mob/slime/small1
sounds/mob/slime/small2
sounds/mob/slime/small3
sounds/mob/slime/small4
sounds/mob/slime/small5
neutral
fall.slime sounds/mob/slime/small1
sounds/mob/slime/small2
sounds/mob/slime/small3
sounds/mob/slime/small4
sounds/mob/slime/small5
neutral
step.slime sounds/mob/slime/small1
sounds/mob/slime/small2
sounds/mob/slime/small3
sounds/mob/slime/small4
sounds/mob/slime/small5
neutral
use.snow sounds/step/snow1
sounds/step/snow2
sounds/step/snow3
sounds/step/snow4
neutral
hit.snow sounds/step/snow1, load_on_low_memory = true
sounds/step/snow2
sounds/step/snow3
sounds/step/snow4
neutral
fall.snow sounds/step/snow1
sounds/step/snow2
sounds/step/snow3
sounds/step/snow4
neutral
step.snow sounds/step/snow1, load_on_low_memory = true
sounds/step/snow2
sounds/step/snow3
sounds/step/snow4
neutral
use.stone sounds/step/stone1
sounds/step/stone2
sounds/step/stone3
sounds/step/stone4
sounds/step/stone5
sounds/step/stone6
neutral
hit.stone sounds/step/stone1
sounds/step/stone2
sounds/step/stone3, load_on_low_memory = true
sounds/step/stone4
sounds/step/stone5
sounds/step/stone6
neutral
fall.stone sounds/step/stone1
sounds/step/stone2
sounds/step/stone3
sounds/step/stone4
sounds/step/stone5
sounds/step/stone6
neutral
fall.egg sounds/block/turtle_egg/jump_egg1
sounds/block/turtle_egg/jump_egg2
sounds/block/turtle_egg/jump_egg3
sounds/block/turtle_egg/jump_egg4
neutral
step.stone sounds/step/stone1
sounds/step/stone2
sounds/step/stone3, load_on_low_memory = true
sounds/step/stone4
sounds/step/stone5
sounds/step/stone6
neutral
use.wood sounds/step/wood1
sounds/step/wood2
sounds/step/wood3
sounds/step/wood4
sounds/step/wood5
sounds/step/wood6
neutral
hit.wood sounds/step/wood1, load_on_low_memory = true
sounds/step/wood2
sounds/step/wood3
sounds/step/wood4
sounds/step/wood5
sounds/step/wood6
neutral
fall.wood sounds/step/wood1
sounds/step/wood2
sounds/step/wood3
sounds/step/wood4
sounds/step/wood5
sounds/step/wood6
neutral
step.wood sounds/step/wood1, volume = 0.40000000000000002220446049250313080847263336181640625
sounds/step/wood2, volume = 0.40000000000000002220446049250313080847263336181640625
sounds/step/wood3, volume = 0.40000000000000002220446049250313080847263336181640625
sounds/step/wood4, volume = 0.40000000000000002220446049250313080847263336181640625
sounds/step/wood5, volume = 0.40000000000000002220446049250313080847263336181640625
sounds/step/wood6, volume = 0.40000000000000002220446049250313080847263336181640625, load_on_low_memory = true
neutral
jump.cloth sounds/jump/cloth1
sounds/jump/cloth2, load_on_low_memory = true
sounds/jump/cloth3
sounds/jump/cloth4
neutral
jump.grass sounds/jump/grass1
sounds/jump/grass2, load_on_low_memory = true
sounds/jump/grass3
sounds/jump/grass4
neutral
jump.gravel sounds/jump/gravel1
sounds/jump/gravel2
sounds/jump/gravel3
sounds/jump/gravel4, load_on_low_memory = true
neutral
jump.sand sounds/jump/sand1
sounds/jump/sand2
sounds/jump/sand3
sounds/jump/sand4, load_on_low_memory = true
neutral
jump.snow sounds/jump/snow1, load_on_low_memory = true
sounds/jump/snow2
sounds/jump/snow3
sounds/jump/snow4
neutral
jump.stone sounds/jump/stone1
sounds/jump/stone2, load_on_low_memory = true
sounds/jump/stone3
sounds/jump/stone4
neutral
jump.wood sounds/jump/wood1
sounds/jump/wood2
sounds/jump/wood3
sounds/jump/wood4, load_on_low_memory = true
neutral
jump.slime sounds/mob/slime/small1
sounds/mob/slime/small2
sounds/mob/slime/small3
sounds/mob/slime/small4
sounds/mob/slime/small5
neutral
land.cloth sounds/jump/cloth1
sounds/jump/cloth2
sounds/jump/cloth3
sounds/jump/cloth4
neutral
land.grass sounds/jump/grass1
sounds/jump/grass2
sounds/jump/grass3
sounds/jump/grass4
neutral
land.gravel sounds/jump/gravel1
sounds/jump/gravel2
sounds/jump/gravel3
sounds/jump/gravel4
neutral
land.sand sounds/jump/sand1
sounds/jump/sand2
sounds/jump/sand3
sounds/jump/sand4
neutral
land.snow sounds/jump/snow1
sounds/jump/snow2
sounds/jump/snow3
sounds/jump/snow4
neutral
land.stone sounds/jump/stone1
sounds/jump/stone2
sounds/jump/stone3
sounds/jump/stone4
neutral
land.wood sounds/jump/wood1
sounds/jump/wood2
sounds/jump/wood3
sounds/jump/wood4
neutral
land.slime sounds/mob/slime/small1
sounds/mob/slime/small2
sounds/mob/slime/small3
sounds/mob/slime/small4
sounds/mob/slime/small5
neutral
vr.stutterturn sounds/vr/turn1
sounds/vr/turn2
sounds/vr/turn3
sounds/vr/turn4
sounds/vr/turn5
player
record.13
(max_distance = 64)
sounds/music/game/records/13, stream = true, volume = 0.5, load_on_low_memory = true
record.cat
(max_distance = 64)
sounds/music/game/records/cat, stream = true, volume = 0.5, load_on_low_memory = true
record.blocks
(max_distance = 64)
sounds/music/game/records/blocks, stream = true, volume = 0.5, load_on_low_memory = true
record.chirp
(max_distance = 64)
sounds/music/game/records/chirp, stream = true, volume = 0.5, load_on_low_memory = true
record.far
(max_distance = 64)
sounds/music/game/records/far, stream = true, volume = 0.5, load_on_low_memory = true
record.mall
(max_distance = 64)
sounds/music/game/records/mall, stream = true, volume = 0.5, load_on_low_memory = true
record.mellohi
(max_distance = 64)
sounds/music/game/records/mellohi, stream = true, volume = 0.5, load_on_low_memory = true
record.stal
(max_distance = 64)
sounds/music/game/records/stal, stream = true, volume = 0.5, load_on_low_memory = true
record.strad
(max_distance = 64)
sounds/music/game/records/strad, stream = true, volume = 0.5, load_on_low_memory = true
record.ward
(max_distance = 64)
sounds/music/game/records/ward, stream = true, volume = 0.5, load_on_low_memory = true
record.11
(max_distance = 64)
sounds/music/game/records/11, stream = true, volume = 0.5, load_on_low_memory = true
record.wait
(max_distance = 64)
sounds/music/game/records/wait, stream = true, volume = 0.5, load_on_low_memory = true
raid.horn
(max_distance = 128)
sounds/event/raid/raidhorn_01, load_on_low_memory = true, volume = 10
sounds/event/raid/raidhorn_02, volume = 10
sounds/event/raid/raidhorn_03, volume = 10
sounds/event/raid/raidhorn_04, volume = 10
neutral
music.menu sounds/music/menu/menu1, stream = true, volume = 0.299999999999999988897769753748434595763683319091796875, load_on_low_memory = true
sounds/music/menu/menu2, stream = true, volume = 0.299999999999999988897769753748434595763683319091796875, load_on_low_memory = true
sounds/music/menu/menu3, stream = true, volume = 0.299999999999999988897769753748434595763683319091796875, load_on_low_memory = true
sounds/music/menu/menu4, stream = true, volume = 0.299999999999999988897769753748434595763683319091796875, load_on_low_memory = true
music
music.game sounds/music/game/calm1, stream = true, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true
sounds/music/game/calm2, stream = true, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true
sounds/music/game/calm3, stream = true, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true
sounds/music/game/hal1, stream = true, volume = 0.1000000000000000055511151231257827021181583404541015625, load_on_low_memory = true
sounds/music/game/hal2, stream = true, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true
sounds/music/game/hal3, stream = true, volume = 0.1000000000000000055511151231257827021181583404541015625, load_on_low_memory = true
sounds/music/game/hal4, stream = true, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true
sounds/music/game/nuance1, stream = true, volume = 0.299999999999999988897769753748434595763683319091796875, load_on_low_memory = true
sounds/music/game/nuance2, stream = true, volume = 0.299999999999999988897769753748434595763683319091796875, load_on_low_memory = true
sounds/music/game/piano1, stream = true, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true
sounds/music/game/piano2, stream = true, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true
sounds/music/game/piano3, stream = true, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true
music
music.game.creative sounds/music/game/creative/creative1, stream = true, volume = 0.1000000000000000055511151231257827021181583404541015625, load_on_low_memory = true
sounds/music/game/creative/creative2, stream = true, volume = 0.1000000000000000055511151231257827021181583404541015625, load_on_low_memory = true
sounds/music/game/creative/creative3, stream = true, volume = 0.1000000000000000055511151231257827021181583404541015625, load_on_low_memory = true
sounds/music/game/creative/creative4, stream = true, volume = 0.1000000000000000055511151231257827021181583404541015625, load_on_low_memory = true
sounds/music/game/creative/creative5, stream = true, volume = 0.1000000000000000055511151231257827021181583404541015625, load_on_low_memory = true
sounds/music/game/creative/creative6, stream = true, volume = 0.1000000000000000055511151231257827021181583404541015625, load_on_low_memory = true
music
music.game.end sounds/music/game/end/end, stream = true, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true music
music.game.endboss sounds/music/game/end/boss, stream = true, volume = 0.299999999999999988897769753748434595763683319091796875, load_on_low_memory = true music
music.game.nether sounds/music/game/nether/nether1, stream = true, volume = 0.1499999999999999944488848768742172978818416595458984375, load_on_low_memory = true
sounds/music/game/nether/nether2, stream = true, volume = 0.1499999999999999944488848768742172978818416595458984375, load_on_low_memory = true
sounds/music/game/nether/nether3, stream = true, volume = 0.1499999999999999944488848768742172978818416595458984375, load_on_low_memory = true
sounds/music/game/nether/nether4, stream = true, volume = 0.1499999999999999944488848768742172978818416595458984375, load_on_low_memory = true
music
music.game.credits sounds/music/game/end/credits, stream = true, volume = 0.1000000000000000055511151231257827021181583404541015625, load_on_low_memory = true music
mob.bee.aggressive
(max_distance = 8)
sounds/mob/bee/aggressive1, load_on_low_memory = true
sounds/mob/bee/aggressive2
sounds/mob/bee/aggressive3
neutral
mob.bee.death sounds/mob/bee/death1, load_on_low_memory = true
sounds/mob/bee/death2
neutral
mob.bee.hurt sounds/mob/bee/hurt1
sounds/mob/bee/hurt2, load_on_low_memory = true
sounds/mob/bee/hurt3
neutral
mob.bee.loop
(max_distance = 6)
sounds/mob/bee/loop1
sounds/mob/bee/loop2
sounds/mob/bee/loop3
sounds/mob/bee/loop4
sounds/mob/bee/loop5, load_on_low_memory = true
neutral
mob.bee.pollinate
(max_distance = 12)
sounds/mob/bee/pollinate1, load_on_low_memory = true
sounds/mob/bee/pollinate2
sounds/mob/bee/pollinate3
sounds/mob/bee/pollinate4
neutral
mob.bee.sting sounds/mob/bee/sting neutral
block.beehive.enter
(max_distance = 14)
sounds/block/beehive/enter, load_on_low_memory = true block
block.beehive.exit
(max_distance = 14)
sounds/block/beehive/exit, load_on_low_memory = true block
block.beehive.shear sounds/block/beehive/shear, load_on_low_memory = true block
block.beehive.work
(max_distance = 12)
sounds/block/beehive/work1, load_on_low_memory = true
sounds/block/beehive/work2
sounds/block/beehive/work3
sounds/block/beehive/work4
block
block.beehive.drip
(max_distance = 8)
sounds/block/beehive/drip1, load_on_low_memory = true
sounds/block/beehive/drip2
sounds/block/beehive/drip3
sounds/block/beehive/drip4
block
Education Edition Chemistry
balloon.pop sounds/mob/balloon_pop, volume = 10.0 neutral
elemconstruct.active sounds/block/elemconstruct_active
lt.reaction.fire sounds/fire/fire, volume = 2.0
sparkler.active sounds/random/fuse, load_on_low_memory = true sparkler
В данной статье используются материалы из статьи «Sounds.json/Значения в Bedrock Edition» с вики-сайта Minecraft Wiki, расположенного на Фэндоме, и они распространяются согласно лицензии Creative Commons Attribution-Share Alike. Авторы статьи.